#include #include struct pointInSpace { double xCoord; double yCoord; }; struct rectangle { pointInSpace SW; pointInSpace NE; }; struct circle { pointInSpace centre; double radius; }; double distance(pointInSpace a, pointInSpace b){ return std::sqrt(std::pow(a.xCoord - b.xCoord, 2) + std::pow(a.yCoord - b.yCoord, 2)); } double rectArea(rectangle caseInPoint){ return (caseInPoint.NE.xCoord-caseInPoint.SW.xCoord) * (caseInPoint.NE.yCoord-caseInPoint.SW.yCoord); } int biggerRect(rectangle a, rectangle b){ return (rectArea(a) > rectArea(b)) ? rectArea(a) : rectArea(b); } int main(int argc, char* argv[]){ pointInSpace dot = {3.141592, 42.0}; std::cout << dot.xCoord << std::endl << dot.yCoord << std::endl; rectangle square = {0.0,0.0,20.0,20.0}; std::cout << square.SW.xCoord << std::endl << square.SW.yCoord << std::endl << square.NE.xCoord << std::endl << square.NE.yCoord << std::endl; circle wheel = {1.0,1.0,1.0}; std::cout << wheel.centre.xCoord << std::endl << wheel.centre.yCoord << std::endl << wheel.radius << std::endl; std::cout << distance({1.0,1.0},{3.0,1.0}) << std::endl; std::cout << rectArea(square) << std::endl; rectangle rect1 = {13.0,10.0,15.0,15.0}; std::cout << biggerRect(square,rect1) << std::endl; return 0; }