shadows, and minor adjustments

This commit is contained in:
2023-02-28 16:39:53 +01:00
parent 478ef569a2
commit 7fc174ef3e
4 changed files with 13 additions and 12 deletions

View File

@@ -9,16 +9,16 @@
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
shadow-radius = 5;
shadow-radius = 3;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
shadow-opacity = .3
shadow-opacity = .2
# The left offset for shadows, in pixels. (defaults to -15)
shadow-offset-x = 2;
shadow-offset-x = 1;
# The top offset for shadows, in pixels. (defaults to -15)
shadow-offset-y = 2;
shadow-offset-y = 1;
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000).
# shadow-color = "#000000"
@@ -41,10 +41,7 @@ shadow-exclude = [
# disables shadows on sticky windows:
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_STICKY'",
# disables shadows on i3 frames
"class_g ?= 'i3-frame'",
"class_g = 'Rofi'",
"class_g = 'Bspwm'",
"class_g ?= 'ulauncher'"
"class_g ?= 'i3-frame'"
];
# Specify a X geometry that describes the region in which shadow should not