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shadows, and minor adjustments
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@@ -9,16 +9,16 @@
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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shadow-radius = 5;
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shadow-radius = 3;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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shadow-opacity = .3
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shadow-opacity = .2
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# The left offset for shadows, in pixels. (defaults to -15)
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shadow-offset-x = 2;
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shadow-offset-x = 1;
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# The top offset for shadows, in pixels. (defaults to -15)
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shadow-offset-y = 2;
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shadow-offset-y = 1;
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# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000).
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# shadow-color = "#000000"
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@@ -41,10 +41,7 @@ shadow-exclude = [
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# disables shadows on sticky windows:
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"_NET_WM_STATE@:32a *= '_NET_WM_STATE_STICKY'",
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# disables shadows on i3 frames
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"class_g ?= 'i3-frame'",
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"class_g = 'Rofi'",
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"class_g = 'Bspwm'",
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"class_g ?= 'ulauncher'"
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"class_g ?= 'i3-frame'"
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];
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# Specify a X geometry that describes the region in which shadow should not
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