/* See LICENSE file for copyright and license details. */ #include /* Helper macros for spawning commands */ #define SHCMD(cmd) \ { \ .v = (const char *[]) { "/bin/sh", "-c", cmd, NULL } \ } #define CMD(...) \ { \ .v = (const char *[]) { __VA_ARGS__, NULL } \ } /* appearance */ #if ROUNDED_CORNERS_PATCH static const unsigned int borderpx = 0; /* border pixel of windows */ static const int corner_radius = 10; #else static const unsigned int borderpx = 1; /* border pixel of windows */ #endif // ROUNDED_CORNERS_PATCH #if BAR_BORDER_PATCH /* This allows the bar border size to be explicitly set separately from * borderpx. If left as 0 then it will default to the borderpx value of the * monitor and will automatically update with setborderpx. */ static const unsigned int barborderpx = 0; /* border pixel of bar */ #endif // BAR_BORDER_PATCH static const unsigned int snap = 28; /* snap pixel */ #if SWALLOW_PATCH static const int swallowfloating = 0; /* 1 means swallow floating windows by default */ #endif // SWALLOW_PATCH #if BAR_TAGPREVIEW_PATCH static const int scalepreview = 4; /* Tag preview scaling */ #endif // BAR_TAGPREVIEW_PATCH #if NO_MOD_BUTTONS_PATCH static int nomodbuttons = 1; /* allow client mouse button bindings that have no modifier */ #endif // NO_MOD_BUTTONS_PATCH #if VANITYGAPS_PATCH static const unsigned int gappih = 20; /* horiz inner gap between windows */ static const unsigned int gappiv = 10; /* vert inner gap between windows */ static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ static const unsigned int gappov = 30; /* vert outer gap between windows and screen edge */ static const int smartgaps_fact = 1; /* gap factor when there is only one client; 0 = no gaps, 3 = 3x outer gaps */ #endif // VANITYGAPS_PATCH #if AUTOSTART_PATCH static const char autostartblocksh[] = "autostart_blocking.sh"; static const char autostartsh[] = "autostart.sh"; static const char dwmdir[] = "dwm"; static const char localshare[] = ".local/share"; #endif // AUTOSTART_PATCH #if BAR_ANYBAR_PATCH static const int usealtbar = 1; /* 1 means use non-dwm status bar */ static const char *altbarclass = "Polybar"; /* Alternate bar class name */ static const char *altbarcmd = "$HOME/bar.sh"; /* Alternate bar launch command */ #endif // BAR_ANYBAR_PATCH #if BAR_HOLDBAR_PATCH static const int showbar = 0; /* 0 means no bar */ #else static const int showbar = 1; /* 0 means no bar */ #endif // BAR_HOLDBAR_PATCH static const int topbar = 1; /* 0 means bottom bar */ #if TAB_PATCH /* Display modes of the tab bar: never shown, always shown, shown only in */ /* monocle mode in the presence of several windows. */ /* Modes after showtab_nmodes are disabled. */ enum showtab_modes { showtab_never, showtab_auto, showtab_nmodes, showtab_always }; static const int showtab = showtab_auto; /* Default tab bar show mode */ static const int toptab = False; /* False means bottom tab bar */ #endif // TAB_PATCH #if BAR_HEIGHT_PATCH static const int bar_height = 32; /* 0 means derive from font, >= 1 explicit height */ #endif // BAR_HEIGHT_PATCH #if BAR_PADDING_PATCH static const int vertpad = 10; /* vertical padding of bar */ static const int sidepad = 10; /* horizontal padding of bar */ #endif // BAR_PADDING_PATCH #if BAR_WINICON_PATCH #define ICONSIZE 20 /* icon size */ #define ICONSPACING 5 /* space between icon and title */ #endif // BAR_WINICON_PATCH #if FOCUSONCLICK_PATCH static const int focusonwheel = 0; #endif // FOCUSONCLICK_PATCH #if FLOATPOS_PATCH static int floatposgrid_x = 5; /* float grid columns */ static int floatposgrid_y = 5; /* float grid rows */ #endif // FLOATPOS_PATCH #if RIODRAW_PATCH static const char slopspawnstyle[] = "-t 0 -c 0.92,0.85,0.69,0.3 -o"; /* do NOT define -f (format) here */ static const char slopresizestyle[] = "-t 0 -c 0.92,0.85,0.69,0.3"; /* do NOT define -f (format) here */ static const int riodraw_borders = 0; /* 0 or 1, indicates whether the area drawn using slop includes the window borders */ #if SWALLOW_PATCH static const int riodraw_matchpid = 1; /* 0 or 1, indicates whether to match the PID of the client that was spawned with riospawn */ #endif // SWALLOW_PATCH #endif // RIODRAW_PATCH /* Status is to be shown on: -1 (all monitors), 0 (a specific monitor by index), * 'A' (active monitor) */ #if BAR_STATUSALLMONS_PATCH static const int statusmon = -1; #elif BAR_STATICSTATUS_PATCH static const int statusmon = 0; #else static const int statusmon = 'A'; #endif // BAR_STATUSALLMONS_PATCH | BAR_STATICSTATUS_PATCH #if BAR_STATUSPADDING_PATCH static const int horizpadbar = 2; /* horizontal padding for statusbar */ static const int vertpadbar = 0; /* vertical padding for statusbar */ #endif // BAR_STATUSPADDING_PATCH #if BAR_STATUSBUTTON_PATCH static const char buttonbar[] = ""; #endif // BAR_STATUSBUTTON_PATCH #if BAR_SYSTRAY_PATCH static const unsigned int systrayspacing = 2; /* systray spacing */ static const int showsystray = 1; /* 0 means no systray */ #endif // BAR_SYSTRAY_PATCH #if BAR_TAGLABELS_PATCH static const char ptagf[] = "[%s %s]"; /* format of a tag label */ static const char etagf[] = "[%s]"; /* format of an empty tag */ static const int lcaselbl = 0; /* 1 means make tag label lowercase */ #endif // BAR_TAGLABELS_PATCH #if BAR_UNDERLINETAGS_PATCH static const unsigned int ulinepad = 5; /* horizontal padding between the underline and tag */ static const unsigned int ulinestroke = 4; /* thickness / height of the underline */ static const unsigned int ulinevoffset = 0; /* how far above the bottom of the bar the line should appear */ static const int ulineall = 0; /* 1 to show underline on all tags, 0 for just the active ones */ #endif // BAR_UNDERLINETAGS_PATCH #if NAMETAG_PATCH #if NAMETAG_PREPEND_PATCH /* The format in which the tag is written when named. E.g. %d: %.12s will write * the tag number followed the first 12 characters of the given string. You can * also just use "%d: %s" here. */ #define NAMETAG_FORMAT "%d: %.12s" #else #define NAMETAG_FORMAT "%s" #endif // NAMETAG_PREPEND_PATCH /* The maximum amount of bytes reserved for each tag text. */ #define MAX_TAGLEN 16 /* The command to run (via popen). This can be tailored by adding a prompt, * passing other command line arguments or providing name options. Optionally * you can use other dmenu like alternatives like rofi -dmenu. */ #define NAMETAG_COMMAND "dmenu < /dev/null" #endif // NAMETAG_PATCH #if ALT_TAB_PATCH /* alt-tab configuration */ static const unsigned int tabmodkey = 0x40; /* (Alt) when this key is held down the alt-tab functionality stays active. Must be the same modifier as used to run alttabstart */ static const unsigned int tabcyclekey = 0x17; /* (Tab) when this key is hit the menu moves one position forward in client stack. Must be the same key as used to run alttabstart */ static const unsigned int tabposy = 1; /* tab position on Y axis, 0 = top, 1 = center, 2 = bottom */ static const unsigned int tabposx = 1; /* tab position on X axis, 0 = left, 1 = center, 2 = right */ static const unsigned int maxwtab = 600; /* tab menu width */ static const unsigned int maxhtab = 200; /* tab menu height */ #endif // ALT_TAB_PATCH /* Indicators: see patch/bar_indicators.h for options */ static int tagindicatortype = INDICATOR_TOP_LEFT_SQUARE; static int tiledindicatortype = INDICATOR_NONE; static int floatindicatortype = INDICATOR_TOP_LEFT_SQUARE; #if FAKEFULLSCREEN_CLIENT_PATCH && !FAKEFULLSCREEN_PATCH static int fakefsindicatortype = INDICATOR_PLUS; static int floatfakefsindicatortype = INDICATOR_PLUS_AND_LARGER_SQUARE; #endif // FAKEFULLSCREEN_CLIENT_PATCH #if ONLYQUITONEMPTY_PATCH static const int quit_empty_window_count = 0; /* only allow dwm to quit if no (<= count) windows are open */ #endif // ONLYQUITONEMPTY_PATCH #if BAR_EXTRASTATUS_PATCH static const char statussep = ';'; /* separator between status bars */ #endif // BAR_EXTRASTATUS_PATCH #if BAR_TABGROUPS_PATCH #if MONOCLE_LAYOUT static void (*bartabmonfns[])(Monitor *) = {monocle /* , customlayoutfn */}; #else static void (*bartabmonfns[])(Monitor *) = {NULL /* , customlayoutfn */}; #endif // MONOCLE_LAYOUT #endif // BAR_TABGROUPS_PATCH #if BAR_PANGO_PATCH static const char font[] = "monospace 11"; #else static const char *fonts[] = {"JetBrainsMono Nerd Font:size=11:antialias=true", "Roboto:size=11:antialias=true", "monospace:size=13:antialias=true"}; #endif // BAR_PANGO_PATCH static const char dmenufont[] = "JetBrainsMono Nerd Font:size=11:antialias=true"; #define BASE "#191724" #define SURFACE "#1f1d2e" #define OVERLAY "#26233a" #define MUTED "#6e6a86" #define SUBTLE "#908caa" #define TEXT "#e0def4" #define LOVE "#eb6f92" #define GOLD "#f6c177" #define ROSE "#ebbcba" #define PINE "#31748f" #define FOAM "#9ccfd8" #define IRIS "#c4a7e7" #define HIGHLIGHT_LOW "#21202e" #define HIGHLIGHT_MED "#403d52" #define HIGHLIGHT_HIGH "#524f67" static char c000000[] = "#000000"; // placeholder value static char normfgcolor[] = TEXT; static char normbgcolor[] = SURFACE; static char normbordercolor[] = OVERLAY; static char normfloatcolor[] = HIGHLIGHT_MED; static char selfgcolor[] = TEXT; static char selbgcolor[] = PINE; static char selbordercolor[] = PINE; static char selfloatcolor[] = PINE; static char titlenormfgcolor[] = SUBTLE; static char titlenormbgcolor[] = SURFACE; static char titlenormbordercolor[] = OVERLAY; static char titlenormfloatcolor[] = ROSE; static char titleselfgcolor[] = TEXT; static char titleselbgcolor[] = PINE; static char titleselbordercolor[] = PINE; static char titleselfloatcolor[] = PINE; static char tagsnormfgcolor[] = MUTED; static char tagsnormbgcolor[] = BASE; static char tagsnormbordercolor[] = OVERLAY; static char tagsnormfloatcolor[] = ROSE; static char tagsselfgcolor[] = TEXT; static char tagsselbgcolor[] = PINE; static char tagsselbordercolor[] = PINE; static char tagsselfloatcolor[] = PINE; static char hidnormfgcolor[] = MUTED; static char hidselfgcolor[] = SUBTLE; static char hidnormbgcolor[] = BASE; static char hidselbgcolor[] = BASE; static char urgfgcolor[] = TEXT; static char urgbgcolor[] = LOVE; static char urgbordercolor[] = LOVE; static char urgfloatcolor[] = ROSE; #if RENAMED_SCRATCHPADS_PATCH static char scratchselfgcolor[] = TEXT; static char scratchselbgcolor[] = IRIS; static char scratchselbordercolor[] = IRIS; static char scratchselfloatcolor[] = IRIS; static char scratchnormfgcolor[] = SUBTLE; static char scratchnormbgcolor[] = HIGHLIGHT_LOW; static char scratchnormbordercolor[] = OVERLAY; static char scratchnormfloatcolor[] = OVERLAY; #endif // RENAMED_SCRATCHPADS_PATCH #if BAR_FLEXWINTITLE_PATCH static char normTTBbgcolor[] = "#330000"; static char normLTRbgcolor[] = "#330033"; static char normMONObgcolor[] = "#000033"; static char normGRIDbgcolor[] = "#003300"; static char normGRD1bgcolor[] = "#003300"; static char normGRD2bgcolor[] = "#003300"; static char normGRDMbgcolor[] = "#506600"; static char normHGRDbgcolor[] = "#b96600"; static char normDWDLbgcolor[] = "#003333"; static char normSPRLbgcolor[] = "#333300"; static char normfloatbgcolor[] = "#115577"; static char actTTBbgcolor[] = "#440000"; static char actLTRbgcolor[] = "#440044"; static char actMONObgcolor[] = "#000044"; static char actGRIDbgcolor[] = "#004400"; static char actGRD1bgcolor[] = "#004400"; static char actGRD2bgcolor[] = "#004400"; static char actGRDMbgcolor[] = "#507711"; static char actHGRDbgcolor[] = "#b97711"; static char actDWDLbgcolor[] = "#004444"; static char actSPRLbgcolor[] = "#444400"; static char actfloatbgcolor[] = "#116688"; static char selTTBbgcolor[] = "#550000"; static char selLTRbgcolor[] = "#550055"; static char selMONObgcolor[] = "#212171"; static char selGRIDbgcolor[] = "#005500"; static char selGRD1bgcolor[] = "#005500"; static char selGRD2bgcolor[] = "#005500"; static char selGRDMbgcolor[] = "#508822"; static char selHGRDbgcolor[] = "#b98822"; static char selDWDLbgcolor[] = "#005555"; static char selSPRLbgcolor[] = "#555500"; static char selfloatbgcolor[] = "#117799"; #endif // BAR_FLEXWINTITLE_PATCH #if BAR_ALPHA_PATCH static const unsigned int baralpha = 0xd0; static const unsigned int borderalpha = OPAQUE; static const unsigned int alphas[][3] = { /* fg bg border */ [SchemeNorm] = {OPAQUE, baralpha, borderalpha}, [SchemeSel] = {OPAQUE, baralpha, borderalpha}, [SchemeTitleNorm] = {OPAQUE, baralpha, borderalpha}, [SchemeTitleSel] = {OPAQUE, baralpha, borderalpha}, [SchemeTagsNorm] = {OPAQUE, baralpha, borderalpha}, [SchemeTagsSel] = {OPAQUE, baralpha, borderalpha}, [SchemeHidNorm] = {OPAQUE, baralpha, borderalpha}, [SchemeHidSel] = {OPAQUE, baralpha, borderalpha}, [SchemeUrg] = {OPAQUE, baralpha, borderalpha}, #if RENAMED_SCRATCHPADS_PATCH [SchemeScratchSel] = {OPAQUE, baralpha, borderalpha}, [SchemeScratchNorm] = {OPAQUE, baralpha, borderalpha}, #endif // RENAMED_SCRATCHPADS_PATCH #if BAR_FLEXWINTITLE_PATCH [SchemeFlexActTTB] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActLTR] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActMONO] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActGRID] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActGRD1] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActGRD2] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActGRDM] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActHGRD] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActDWDL] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActSPRL] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexActFloat] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaTTB] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaLTR] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaMONO] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaGRID] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaGRD1] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaGRD2] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaGRDM] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaHGRD] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaDWDL] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaSPRL] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexInaFloat] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelTTB] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelLTR] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelMONO] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelGRID] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelGRD1] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelGRD2] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelGRDM] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelHGRD] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelDWDL] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelSPRL] = {OPAQUE, baralpha, borderalpha}, [SchemeFlexSelFloat] = {OPAQUE, baralpha, borderalpha}, #endif // BAR_FLEXWINTITLE_PATCH }; #endif // BAR_ALPHA_PATCH #if BAR_VTCOLORS_PATCH static const char title_bg_dark[] = "#303030"; static const char title_bg_light[] = "#fdfdfd"; static const int color_ptrs[][ColCount] = { /* fg bg border float */ [SchemeNorm] = {-1, -1, 5, 12}, [SchemeSel] = {-1, -1, 11, 13}, [SchemeTitleNorm] = {6, -1, -1, -1}, [SchemeTitleSel] = {6, -1, -1, -1}, [SchemeTagsNorm] = {2, 0, 0, -1}, [SchemeTagsSel] = {6, 5, 5, -1}, [SchemeHidNorm] = {5, 0, 0, -1}, [SchemeHidSel] = {6, -1, -1, -1}, [SchemeUrg] = {7, 9, 9, 15}, }; #endif // BAR_VTCOLORS_PATCH static char *colors[][ColCount] = { /* fg bg border float */ [SchemeNorm] = {normfgcolor, normbgcolor, normbordercolor, normfloatcolor}, [SchemeSel] = {selfgcolor, selbgcolor, selbordercolor, selfloatcolor}, [SchemeTitleNorm] = {titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor}, [SchemeTitleSel] = {titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor}, [SchemeTagsNorm] = {tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor}, [SchemeTagsSel] = {tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor}, [SchemeHidNorm] = {hidnormfgcolor, hidnormbgcolor, c000000, c000000}, [SchemeHidSel] = {hidselfgcolor, hidselbgcolor, c000000, c000000}, [SchemeUrg] = {urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor}, #if RENAMED_SCRATCHPADS_PATCH [SchemeScratchSel] = {scratchselfgcolor, scratchselbgcolor, scratchselbordercolor, scratchselfloatcolor}, [SchemeScratchNorm] = {scratchnormfgcolor, scratchnormbgcolor, scratchnormbordercolor, scratchnormfloatcolor}, #endif // RENAMED_SCRATCHPADS_PATCH #if BAR_FLEXWINTITLE_PATCH [SchemeFlexActTTB] = {titleselfgcolor, actTTBbgcolor, actTTBbgcolor, c000000}, [SchemeFlexActLTR] = {titleselfgcolor, actLTRbgcolor, actLTRbgcolor, c000000}, [SchemeFlexActMONO] = {titleselfgcolor, actMONObgcolor, actMONObgcolor, c000000}, [SchemeFlexActGRID] = {titleselfgcolor, actGRIDbgcolor, actGRIDbgcolor, c000000}, [SchemeFlexActGRD1] = {titleselfgcolor, actGRD1bgcolor, actGRD1bgcolor, c000000}, [SchemeFlexActGRD2] = {titleselfgcolor, actGRD2bgcolor, actGRD2bgcolor, c000000}, [SchemeFlexActGRDM] = {titleselfgcolor, actGRDMbgcolor, actGRDMbgcolor, c000000}, [SchemeFlexActHGRD] = {titleselfgcolor, actHGRDbgcolor, actHGRDbgcolor, c000000}, [SchemeFlexActDWDL] = {titleselfgcolor, actDWDLbgcolor, actDWDLbgcolor, c000000}, [SchemeFlexActSPRL] = {titleselfgcolor, actSPRLbgcolor, actSPRLbgcolor, c000000}, [SchemeFlexActFloat] = {titleselfgcolor, actfloatbgcolor, actfloatbgcolor, c000000}, [SchemeFlexInaTTB] = {titlenormfgcolor, normTTBbgcolor, normTTBbgcolor, c000000}, [SchemeFlexInaLTR] = {titlenormfgcolor, normLTRbgcolor, normLTRbgcolor, c000000}, [SchemeFlexInaMONO] = {titlenormfgcolor, normMONObgcolor, normMONObgcolor, c000000}, [SchemeFlexInaGRID] = {titlenormfgcolor, normGRIDbgcolor, normGRIDbgcolor, c000000}, [SchemeFlexInaGRD1] = {titlenormfgcolor, normGRD1bgcolor, normGRD1bgcolor, c000000}, [SchemeFlexInaGRD2] = {titlenormfgcolor, normGRD2bgcolor, normGRD2bgcolor, c000000}, [SchemeFlexInaGRDM] = {titlenormfgcolor, normGRDMbgcolor, normGRDMbgcolor, c000000}, [SchemeFlexInaHGRD] = {titlenormfgcolor, normHGRDbgcolor, normHGRDbgcolor, c000000}, [SchemeFlexInaDWDL] = {titlenormfgcolor, normDWDLbgcolor, normDWDLbgcolor, c000000}, [SchemeFlexInaSPRL] = {titlenormfgcolor, normSPRLbgcolor, normSPRLbgcolor, c000000}, [SchemeFlexInaFloat] = {titlenormfgcolor, normfloatbgcolor, normfloatbgcolor, c000000}, [SchemeFlexSelTTB] = {titleselfgcolor, selTTBbgcolor, selTTBbgcolor, c000000}, [SchemeFlexSelLTR] = {titleselfgcolor, selLTRbgcolor, selLTRbgcolor, c000000}, [SchemeFlexSelMONO] = {titleselfgcolor, selMONObgcolor, selMONObgcolor, c000000}, [SchemeFlexSelGRID] = {titleselfgcolor, selGRIDbgcolor, selGRIDbgcolor, c000000}, [SchemeFlexSelGRD1] = {titleselfgcolor, selGRD1bgcolor, selGRD1bgcolor, c000000}, [SchemeFlexSelGRD2] = {titleselfgcolor, selGRD2bgcolor, selGRD2bgcolor, c000000}, [SchemeFlexSelGRDM] = {titleselfgcolor, selGRDMbgcolor, selGRDMbgcolor, c000000}, [SchemeFlexSelHGRD] = {titleselfgcolor, selHGRDbgcolor, selHGRDbgcolor, c000000}, [SchemeFlexSelDWDL] = {titleselfgcolor, selDWDLbgcolor, selDWDLbgcolor, c000000}, [SchemeFlexSelSPRL] = {titleselfgcolor, selSPRLbgcolor, selSPRLbgcolor, c000000}, [SchemeFlexSelFloat] = {titleselfgcolor, selfloatbgcolor, selfloatbgcolor, c000000}, #endif // BAR_FLEXWINTITLE_PATCH }; #if BAR_POWERLINE_STATUS_PATCH static char *statuscolors[][ColCount] = { /* fg bg border float */ [SchemeNorm] = {normfgcolor, normbgcolor, normbordercolor, normfloatcolor}, [SchemeSel] = {selfgcolor, selbgcolor, selbordercolor, selfloatcolor}, [SchemeTitleNorm] = {titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor}, [SchemeTitleSel] = {titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor}, [SchemeTagsNorm] = {tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor}, [SchemeTagsSel] = {tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor}, [SchemeHidNorm] = {hidnormfgcolor, hidnormbgcolor, c000000, c000000}, [SchemeHidSel] = {hidselfgcolor, hidselbgcolor, c000000, c000000}, [SchemeUrg] = {urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor}, }; #endif // BAR_POWERLINE_STATUS_PATCH #if BAR_LAYOUTMENU_PATCH static const char *layoutmenu_cmd = "layoutmenu.sh"; #endif #if BAR_LAUNCHER_PATCH static const Launcher launchers[] = { /* icon to display command */ {"surf", CMD("surf", "duckduckgo.com")}, }; #endif // BAR_LAUNCHER_PATCH #if COOL_AUTOSTART_PATCH static const char *const autostart[] = { "st", NULL, NULL /* terminate */ }; #endif // COOL_AUTOSTART_PATCH #if RENAMED_SCRATCHPADS_PATCH static const char *scratchpadcmd[] = {"s", "st", "-n", "spterm", NULL}; #elif SCRATCHPADS_PATCH const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL}; static Sp scratchpads[] = { /* name cmd */ {"spterm", spcmd1}, }; #endif // SCRATCHPADS_PATCH /* Tags * In a traditional dwm the number of tags in use can be changed simply by * changing the number of strings in the tags array. This build does things a * bit different which has some added benefits. If you need to change the number * of tags here then change the NUMTAGS macro in dwm.c. * * Examples: * * 1) static char *tagicons[][NUMTAGS*2] = { * [DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", * "B", "C", "D", "E", "F", "G", "H", "I" }, * } * * 2) static char *tagicons[][1] = { * [DEFAULT_TAGS] = { "•" }, * } * * The first example would result in the tags on the first monitor to be 1 * through 9, while the tags for the second monitor would be named A through I. * A third monitor would start again at 1 through 9 while the tags on a fourth * monitor would also be named A through I. Note the tags count of NUMTAGS*2 in * the array initialiser which defines how many tag text / icon exists in the * array. This can be changed to *3 to add separate icons for a third monitor. * * For the second example each tag would be represented as a bullet point. Both * cases work the same from a technical standpoint - the icon index is derived * from the tag index and the monitor index. If the icon index is is greater * than the number of tag icons then it will wrap around until it an icon * matches. Similarly if there are two tag icons then it would alternate between * them. This works seamlessly with alternative tags and alttagsdecoration * patches. */ #if NAMETAG_PATCH static char tagicons[][NUMTAGS][MAX_TAGLEN] = #else static char *tagicons[][NUMTAGS] = #endif // NAMETAG_PATCH { /*[DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" },*/ [DEFAULT_TAGS] = {"一", "二", "三", "四", "五", "六", "七", "八", "九"}, [ALTERNATIVE_TAGS] = {"A", "B", "C", "D", "E", "F", "G", "H", "I"}, [ALT_TAGS_DECORATION] = {"<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>"}, }; #if BAR_TAGGRID_PATCH /* grid of tags */ #define SWITCHTAG_UP 1 << 0 #define SWITCHTAG_DOWN 1 << 1 #define SWITCHTAG_LEFT 1 << 2 #define SWITCHTAG_RIGHT 1 << 3 #define SWITCHTAG_TOGGLETAG 1 << 4 #define SWITCHTAG_TAG 1 << 5 #define SWITCHTAG_VIEW 1 << 6 #define SWITCHTAG_TOGGLEVIEW 1 << 7 static const int tagrows = 2; #endif // BAR_TAGGRID_PATCH /* There are two options when it comes to per-client rules: * - a typical struct table or * - using the RULE macro * * A traditional struct table looks like this: * // class instance title wintype tags mask isfloating monitor * { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 }, * { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 }, * * The RULE macro has the default values set for each field allowing you to only * specify the values that are relevant for your rule, e.g. * * RULE(.class = "Gimp", .tags = 1 << 4) * RULE(.class = "Firefox", .tags = 1 << 7) * * Refer to the Rule struct definition for the list of available fields * depending on the patches you enable. */ static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title * WM_WINDOW_ROLE(STRING) = role * _NET_WM_WINDOW_TYPE(ATOM) = wintype */ RULE(.wintype = WTYPE "DIALOG", .isfloating = 1) RULE(.wintype = WTYPE "UTILITY", .isfloating = 1) RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1) RULE(.wintype = WTYPE "SPLASH", .isfloating = 1) RULE(.class = "Gimp", .tags = 1 << 4) RULE(.class = "Firefox", .tags = 1 << 7) #if RENAMED_SCRATCHPADS_PATCH RULE(.instance = "spterm", .scratchkey = 's', .isfloating = 1) #elif SCRATCHPADS_PATCH RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1) #endif // SCRATCHPADS_PATCH }; #if MONITOR_RULES_PATCH #if PERTAG_PATCH static const MonitorRule monrules[] = { /* monitor tag layout mfact nmaster showbar topbar */ {1, -1, 2, -1, -1, -1, -1}, // use a different layout for the second monitor {-1, -1, 0, -1, -1, -1, -1}, // default }; #else static const MonitorRule monrules[] = { /* monitor layout mfact nmaster showbar topbar */ {1, 2, -1, -1, -1, -1}, // use a different layout for the second monitor {-1, 0, -1, -1, -1, -1}, // default }; #endif // PERTAG_PATCH #endif // MONITOR_RULES_PATCH #if INSETS_PATCH static const Inset default_inset = { .x = 0, .y = 30, .w = 0, .h = 0, }; #endif // INSETS_PATCH /* Bar rules allow you to configure what is shown where on the bar, as well as * introducing your own bar modules. * * monitor: * -1 show on all monitors * 0 show on monitor 0 * 'A' show on active monitor (i.e. focused / selected) (or just -1 for * active?) bar - bar index, 0 is default, 1 is extrabar alignment - how the * module is aligned compared to other modules widthfunc, drawfunc, clickfunc - * providing bar module width, draw and click functions name - does nothing, * intended for visual clue and for logging / debugging */ static const BarRule barrules[] = { /* monitor bar alignment widthfunc drawfunc * clickfunc hoverfunc name */ #if BAR_STATUSBUTTON_PATCH {-1, 0, BAR_ALIGN_LEFT, width_stbutton, draw_stbutton, click_stbutton, NULL, "statusbutton"}, #endif // BAR_STATUSBUTTON_PATCH #if BAR_LAUNCHER_PATCH {-1, 0, BAR_ALIGN_LEFT, width_launcher, draw_launcher, click_launcher, NULL, "launcher"}, #endif // BAR_LAUNCHER_PATCH #if BAR_POWERLINE_TAGS_PATCH {0, 0, BAR_ALIGN_LEFT, width_pwrl_tags, draw_pwrl_tags, click_pwrl_tags, hover_pwrl_tags, "powerline_tags"}, #endif // BAR_POWERLINE_TAGS_PATCH #if BAR_TAGS_PATCH {-1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, hover_tags, "tags"}, #endif // BAR_TAGS_PATCH #if BAR_TAGLABELS_PATCH {-1, 0, BAR_ALIGN_LEFT, width_taglabels, draw_taglabels, click_taglabels, hover_taglabels, "taglabels"}, #endif // BAR_TAGLABELS_PATCH #if BAR_TAGGRID_PATCH {-1, 0, BAR_ALIGN_LEFT, width_taggrid, draw_taggrid, click_taggrid, NULL, "taggrid"}, #endif // BAR_TAGGRID_PATCH #if BAR_SYSTRAY_PATCH {0, 0, BAR_ALIGN_RIGHT, width_systray, draw_systray, click_systray, NULL, "systray"}, #endif // BAR_SYSTRAY_PATCH #if BAR_LTSYMBOL_PATCH {-1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, NULL, "layout"}, #endif // BAR_LTSYMBOL_PATCH #if BAR_STATUSCOLORS_PATCH && BAR_STATUSCMD_PATCH {statusmon, 0, BAR_ALIGN_RIGHT, width_statuscolors, draw_statuscolors, click_statuscmd, NULL, "statuscolors"}, #elif BAR_STATUSCOLORS_PATCH {statusmon, 0, BAR_ALIGN_RIGHT, width_statuscolors, draw_statuscolors, click_statuscolors, NULL, "statuscolors"}, #elif BAR_STATUS2D_PATCH && BAR_STATUSCMD_PATCH {statusmon, 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_statuscmd, NULL, "status2d"}, #elif BAR_STATUS2D_PATCH {statusmon, 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_status2d, NULL, "status2d"}, #elif BAR_POWERLINE_STATUS_PATCH {statusmon, 0, BAR_ALIGN_RIGHT, width_pwrl_status, draw_pwrl_status, click_pwrl_status, NULL, "powerline_status"}, #elif BAR_STATUS_PATCH && BAR_STATUSCMD_PATCH {statusmon, 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_statuscmd, NULL, "status"}, #elif BAR_STATUS_PATCH {statusmon, 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_status, NULL, "status"}, #endif // BAR_STATUS2D_PATCH | BAR_STATUSCMD_PATCH #if XKB_PATCH {0, 0, BAR_ALIGN_RIGHT, width_xkb, draw_xkb, click_xkb, NULL, "xkb"}, #endif // XKB_PATCH #if BAR_FLEXWINTITLE_PATCH {-1, 0, BAR_ALIGN_NONE, width_flexwintitle, draw_flexwintitle, click_flexwintitle, NULL, "flexwintitle"}, #elif BAR_TABGROUPS_PATCH {-1, 0, BAR_ALIGN_NONE, width_bartabgroups, draw_bartabgroups, click_bartabgroups, NULL, "bartabgroups"}, #elif BAR_AWESOMEBAR_PATCH {-1, 0, BAR_ALIGN_NONE, width_awesomebar, draw_awesomebar, click_awesomebar, NULL, "awesomebar"}, #elif BAR_FANCYBAR_PATCH {-1, 0, BAR_ALIGN_NONE, width_fancybar, draw_fancybar, click_fancybar, NULL, "fancybar"}, #elif BAR_WINTITLE_PATCH {-1, 0, BAR_ALIGN_NONE, width_wintitle, draw_wintitle, click_wintitle, NULL, "wintitle"}, #endif // BAR_TABGROUPS_PATCH | BAR_AWESOMEBAR_PATCH | BAR_FANCYBAR_PATCH | // BAR_WINTITLE_PATCH #if BAR_EXTRASTATUS_PATCH #if BAR_STATUSCOLORS_PATCH && BAR_STATUSCMD_PATCH {statusmon, 1, BAR_ALIGN_CENTER, width_statuscolors_es, draw_statuscolors_es, click_statuscmd_es, NULL, "statuscolors_es"}, #elif BAR_STATUSCOLORS_PATCH {statusmon, 1, BAR_ALIGN_CENTER, width_statuscolors_es, draw_statuscolors_es, click_statuscolors, NULL, "statuscolors_es"}, #elif BAR_STATUS2D_PATCH && BAR_STATUSCMD_PATCH {statusmon, 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_statuscmd_es, NULL, "status2d_es"}, #elif BAR_STATUS2D_PATCH {statusmon, 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_status2d, NULL, "status2d_es"}, #elif BAR_POWERLINE_STATUS_PATCH {statusmon, 1, BAR_ALIGN_RIGHT, width_pwrl_status_es, draw_pwrl_status_es, click_pwrl_status, NULL, "powerline_status"}, #elif BAR_STATUSCMD_PATCH && BAR_STATUS_PATCH {statusmon, 1, BAR_ALIGN_CENTER, width_status_es, draw_status_es, click_statuscmd_es, NULL, "status_es"}, #elif BAR_STATUS_PATCH {statusmon, 1, BAR_ALIGN_CENTER, width_status_es, draw_status_es, click_status, NULL, "status_es"}, #endif // BAR_STATUS2D_PATCH | BAR_STATUSCMD_PATCH #endif // BAR_EXTRASTATUS_PATCH #if BAR_FLEXWINTITLE_PATCH #if BAR_WINTITLE_HIDDEN_PATCH {-1, 1, BAR_ALIGN_RIGHT_RIGHT, width_wintitle_hidden, draw_wintitle_hidden, click_wintitle_hidden, NULL, "wintitle_hidden"}, #endif #if BAR_WINTITLE_FLOATING_PATCH {-1, 1, BAR_ALIGN_LEFT, width_wintitle_floating, draw_wintitle_floating, click_wintitle_floating, NULL, "wintitle_floating"}, #endif // BAR_WINTITLE_FLOATING_PATCH #endif // BAR_FLEXWINTITLE_PATCH }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ #if FLEXTILE_DELUXE_LAYOUT static const int nstack = 0; /* number of clients in primary stack area */ #endif // FLEXTILE_DELUXE_LAYOUT static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ #if DECORATION_HINTS_PATCH static const int decorhints = 1; /* 1 means respect decoration hints */ #endif // DECORATION_HINTS_PATCH #if NROWGRID_LAYOUT #define FORCE_VSPLIT 1 #endif #if TAPRESIZE_PATCH /* mouse scroll resize */ static const int scrollsensetivity = 30; /* 1 means resize window by 1 pixel for each scroll event */ /* resizemousescroll direction argument list */ static const int scrollargs[][2] = { /* width change height change */ {+scrollsensetivity, 0}, {-scrollsensetivity, 0}, {0, +scrollsensetivity}, {0, -scrollsensetivity}, }; #endif // TAPRESIZE_PATCH #if FLEXTILE_DELUXE_LAYOUT static const Layout layouts[] = { /* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis, symbol func } */ {"[]=", flextile, {-1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, 0, NULL}}, // default tile layout {"><>", NULL, {0}}, /* no layout function means floating behavior */ {"[M]", flextile, {-1, -1, NO_SPLIT, MONOCLE, MONOCLE, 0, NULL}}, // monocle {"|||", flextile, {-1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL}}, // columns (col) layout {">M>", flextile, {-1, -1, FLOATING_MASTER, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL}}, // floating master {"[D]", flextile, {-1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, MONOCLE, 0, NULL}}, // deck {"TTT", flextile, {-1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL}}, // bstack {"===", flextile, {-1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL}}, // bstackhoriz {"|M|", flextile, {-1, -1, SPLIT_CENTERED_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, TOP_TO_BOTTOM, NULL}}, // centeredmaster {"-M-", flextile, {-1, -1, SPLIT_CENTERED_HORIZONTAL, TOP_TO_BOTTOM, LEFT_TO_RIGHT, LEFT_TO_RIGHT, NULL}}, // centeredmaster horiz {":::", flextile, {-1, -1, NO_SPLIT, GAPPLESSGRID, GAPPLESSGRID, 0, NULL}}, // gappless grid {"[\\]", flextile, {-1, -1, NO_SPLIT, DWINDLE, DWINDLE, 0, NULL}}, // fibonacci dwindle {"(@)", flextile, {-1, -1, NO_SPLIT, SPIRAL, SPIRAL, 0, NULL}}, // fibonacci spiral {"[T]", flextile, {-1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TATAMI, 0, NULL}}, // tatami mats #if TILE_LAYOUT {"[]=", tile, {0}}, #endif #if MONOCLE_LAYOUT {"[M]", monocle, {0}}, #endif #if BSTACK_LAYOUT {"TTT", bstack, {0}}, #endif #if BSTACKHORIZ_LAYOUT {"===", bstackhoriz, {0}}, #endif #if CENTEREDMASTER_LAYOUT {"|M|", centeredmaster, {0}}, #endif #if CENTEREDFLOATINGMASTER_LAYOUT {">M>", centeredfloatingmaster, {0}}, #endif #if COLUMNS_LAYOUT {"|||", col, {0}}, #endif #if DECK_LAYOUT {"[D]", deck, {0}}, #endif #if FIBONACCI_SPIRAL_LAYOUT {"(@)", spiral, {0}}, #endif #if FIBONACCI_DWINDLE_LAYOUT {"[\\]", dwindle, {0}}, #endif #if GRIDMODE_LAYOUT {"HHH", grid, {0}}, #endif #if HORIZGRID_LAYOUT {"---", horizgrid, {0}}, #endif #if GAPPLESSGRID_LAYOUT {":::", gaplessgrid, {0}}, #endif #if NROWGRID_LAYOUT {"###", nrowgrid, {0}}, #endif }; #else static const Layout layouts[] = { /* symbol arrange function */ #if TILE_LAYOUT {"[]=", tile}, /* first entry is default */ #endif {"><>", NULL}, /* no layout function means floating behavior */ #if MONOCLE_LAYOUT {"[M]", monocle}, #endif #if BSTACK_LAYOUT {"TTT", bstack}, #endif #if BSTACKHORIZ_LAYOUT {"===", bstackhoriz}, #endif #if CENTEREDMASTER_LAYOUT {"|M|", centeredmaster}, #endif #if CENTEREDFLOATINGMASTER_LAYOUT {">M>", centeredfloatingmaster}, #endif #if COLUMNS_LAYOUT {"|||", col}, #endif #if DECK_LAYOUT {"[D]", deck}, #endif #if FIBONACCI_SPIRAL_LAYOUT {"(@)", spiral}, #endif #if FIBONACCI_DWINDLE_LAYOUT {"[\\]", dwindle}, #endif #if GRIDMODE_LAYOUT {"HHH", grid}, #endif #if HORIZGRID_LAYOUT {"---", horizgrid}, #endif #if GAPPLESSGRID_LAYOUT {":::", gaplessgrid}, #endif #if NROWGRID_LAYOUT {"###", nrowgrid}, #endif }; #endif // FLEXTILE_DELUXE_LAYOUT #if XKB_PATCH /* xkb frontend */ static const char *xkb_layouts[] = { "pl", "en", }; #endif // XKB_PATCH /* key definitions */ #define MODKEY Mod4Mask #if COMBO_PATCH && SWAPTAGS_PATCH && TAGOTHERMONITOR_PATCH #define TAGKEYS(KEY, TAG) \ {MODKEY, KEY, comboview, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY | ShiftMask, KEY, combotag, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask | ShiftMask, KEY, swaptags, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask | ControlMask, KEY, tagprevmon, {.ui = 1 << TAG}}, #elif COMBO_PATCH && SWAPTAGS_PATCH #define TAGKEYS(KEY, TAG) \ {MODKEY, KEY, comboview, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY | ShiftMask, KEY, combotag, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask | ShiftMask, KEY, swaptags, {.ui = 1 << TAG}}, #elif COMBO_PATCH && TAGOTHERMONITOR_PATCH #define TAGKEYS(KEY, TAG) \ {MODKEY, KEY, comboview, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY | ShiftMask, KEY, combotag, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask | ControlMask, KEY, tagprevmon, {.ui = 1 << TAG}}, #elif COMBO_PATCH #define TAGKEYS(KEY, TAG) \ {MODKEY, KEY, comboview, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY | ShiftMask, KEY, combotag, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, #elif SWAPTAGS_PATCH && TAGOTHERMONITOR_PATCH #define TAGKEYS(KEY, TAG) \ {MODKEY, KEY, view, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask | ShiftMask, KEY, swaptags, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask | ControlMask, KEY, tagprevmon, {.ui = 1 << TAG}}, #elif SWAPTAGS_PATCH #define TAGKEYS(KEY, TAG) \ {MODKEY, KEY, view, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask | ShiftMask, KEY, swaptags, {.ui = 1 << TAG}}, #elif TAGOTHERMONITOR_PATCH #define TAGKEYS(KEY, TAG) \ {MODKEY, KEY, view, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG}}, \ {MODKEY | Mod4Mask | ControlMask, KEY, tagprevmon, {.ui = 1 << TAG}}, #else #define TAGKEYS(KEY, TAG) \ {MODKEY, KEY, view, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \ {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, #endif // COMBO_PATCH / SWAPTAGS_PATCH / TAGOTHERMONITOR_PATCH #if STACKER_PATCH #define STACKKEYS(MOD, ACTION) \ {MOD, XK_j, ACTION##stack, {.i = INC(+1)}}, \ {MOD, XK_k, ACTION##stack, {.i = INC(-1)}}, \ {MOD, XK_s, ACTION##stack, {.i = PREVSEL}}, \ {MOD, XK_w, ACTION##stack, {.i = 0}}, \ {MOD, XK_e, ACTION##stack, {.i = 1}}, \ {MOD, XK_a, ACTION##stack, {.i = 2}}, \ {MOD, XK_z, ACTION##stack, {.i = -1}}, #endif // STACKER_PATCH #if BAR_HOLDBAR_PATCH #define HOLDKEY 0 // replace 0 with the keysym to activate holdbar #endif // BAR_HOLDBAR_PATCH /* commands */ #if !NODMENU_PATCH static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ #endif // NODMENU_PATCH static const char *dmenucmd[] = {"dmenu_run", #if !NODMENU_PATCH "-m", dmenumon, #endif // NODMENU_PATCH "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, #if BAR_DMENUMATCHTOP_PATCH topbar ? NULL : "-b", #endif // BAR_DMENUMATCHTOP_PATCH NULL}; static const char *termcmd[] = {"wezterm", NULL}; static const char *prtscrcmd[] = {"flameshot", "gui", NULL}; static const char *mutevol[] = {"pactl", "set-sink-mute", "0", "toggle", NULL}; static const char *downvol[] = {"pactl", "set-sink-volume", "0", "-3%", NULL}; static const char *upvol[] = {"pactl", "set-sink-volume", "0", "+3%", NULL}; // static const char *mutemic[] = {"pactl", "set-source-mute", "0", "toggle", // NULL}; static const char *mutemic[] = {"equibop", "--toggle-mic", NULL}; static const char *downbrt[] = {"brightnessctl", "s", "5%-", NULL}; static const char *upbrt[] = {"brightnessctl", "s", "5%+", NULL}; static const char *displ[] = {"arandr", NULL}; static const char *wlan[] = {"wezterm", "-e", "nmtui", NULL}; static const char *tools[] = {"lxappearance"}; // static const char *search[] = {"rofi", "-show", "drun", NULL}; // static const char *launcha[] = {alttabstart}; static const char *nemo[] = {"nemo", NULL}; static const char *explorer[] = {"rio", "-e", "lf", NULL}; static const char *editor[] = {"neovide", NULL}; static const char *mail[] = {"wezterm", "-e", "neomutt", NULL}; static const char *music[] = {"wezterm", "-e", "ncmpcpp", NULL}; static const char *spotify[] = {"wezterm", "-e", "ncspot", NULL}; static const char *audio[] = {"wezterm", "-e", "ncpamixer", NULL}; static const char *locksession[] = {"loginctl", "lock-session", NULL}; // static const char *websearch[] = {".config/rofi/scripts/websearch", NULL}; // static const char *emoji[] = {".config/rofi/scripts/emoji", NULL}; static const char *launcher[] = {"rofi", "-show", "drun", NULL}; // static const char *wallpaper[] = {".config/rofi/scripts/wallpaper", NULL}; // static const char *theme[] = {".config/rofi/scripts/theme", NULL}; // static const char *powermenu[] = {".config/rofi/scripts/powermenu", NULL}; #if BAR_STATUSCMD_PATCH #if BAR_DWMBLOCKS_PATCH /* This defines the name of the executable that handles the bar (used for * signalling purposes) */ #define STATUSBAR "dwmblocks" #else /* commands spawned when clicking statusbar, the mouse button pressed is * exported as BUTTON */ static const StatusCmd statuscmds[] = { {"notify-send Volume$BUTTON", 1}, {"notify-send CPU$BUTTON", 2}, {"notify-send Battery$BUTTON", 3}, }; /* test the above with: xsetroot -name "$(printf '\x01Volume |\x02 CPU |\x03 * Battery')" */ static const char *statuscmd[] = {"/bin/sh", "-c", NULL, NULL}; #endif // BAR_DWMBLOCKS_PATCH #endif // BAR_STATUSCMD_PATCH #if ON_EMPTY_KEYS_PATCH static const char *firefoxcmd[] = {"firefox", NULL}; static const Key on_empty_keys[] = { /* modifier key function argument */ {0, XK_f, spawn, {.v = firefoxcmd}}, }; #endif // ON_EMPTY_KEYS_PATCH static const Key keys[] = { /* modifier key function argument */ {0, XF86XK_AudioMute, spawn, {.v = mutevol}}, {0, XF86XK_AudioLowerVolume, spawn, {.v = downvol}}, {0, XF86XK_AudioRaiseVolume, spawn, {.v = upvol}}, {0, XF86XK_AudioMicMute, spawn, {.v = mutemic}}, {0, XF86XK_MonBrightnessDown, spawn, {.v = downbrt}}, {0, XF86XK_MonBrightnessUp, spawn, {.v = upbrt}}, {0, XF86XK_Display, spawn, {.v = displ}}, {0, XF86XK_WLAN, spawn, {.v = wlan}}, {0, XF86XK_Tools, spawn, {.v = tools}}, // { 0, XF86XK_Search, spawn, {.v = // search}}, /*{ 0, XF86XK_LaunchA, alttabstart, {0}},*/ {0, XF86XK_Explorer, spawn, {.v = explorer}}, {MODKEY | Mod1Mask, XK_F1, spawn, {.v = upvol}}, {MODKEY | Mod1Mask, XK_F3, spawn, {.v = downvol}}, {MODKEY, XK_n, spawn, {.v = nemo}}, {MODKEY, XK_w, spawn, {.v = editor}}, {MODKEY, XK_e, spawn, {.v = explorer}}, {MODKEY | ShiftMask, XK_l, spawn, {.v = locksession}}, {0, XK_Print, spawn, {.v = prtscrcmd}}, {MODKEY | ShiftMask, XK_s, spawn, {.v = prtscrcmd}}, {MODKEY, XK_a, spawn, {.v = spotify}}, {MODKEY, XK_s, spawn, {.v = music}}, {MODKEY, XK_d, spawn, {.v = audio}}, {MODKEY, XK_x, spawn, {.v = mail}}, // { MODKEY, XK_z, spawn, {.v = // websearch} }, { MODKEY, XK_semicolon, spawn, {.v = // emoji} }, {MODKEY, XK_space, spawn, {.v = launcher}}, // { MODKEY, XK_w, spawn, {.v = // wallpaper} }, { MODKEY, XK_e, spawn, {.v = theme} // }, { MODKEY, XK_x, spawn, {.v = // powermenu} }, #if KEYMODES_PATCH {MODKEY, XK_Escape, setkeymode, {.ui = COMMANDMODE}}, #endif // KEYMODES_PATCH {MODKEY, XK_p, spawn, {.v = dmenucmd}}, {MODKEY | ShiftMask, XK_Return, spawn, {.v = termcmd}}, #if RIODRAW_PATCH {MODKEY | ControlMask, XK_p, riospawnsync, {.v = dmenucmd}}, {MODKEY | ControlMask, XK_Return, riospawn, {.v = termcmd}}, {MODKEY, XK_s, rioresize, {0}}, #endif // RIODRAW_PATCH {MODKEY, XK_b, togglebar, {0}}, #if TOGGLETOPBAR_PATCH {MODKEY | ShiftMask, XK_b, toggletopbar, {0}}, #endif // TOGGLETOPBAR_PATCH #if TAB_PATCH {MODKEY | ControlMask, XK_b, tabmode, {-1}}, #endif // TAB_PATCH #if FOCUSMASTER_PATCH || FOCUSMASTER_RETURN_PATCH {MODKEY | ControlMask, XK_space, focusmaster, {0}}, #endif // FOCUSMASTER_PATCH / FOCUSMASTER_RETURN_PATCH #if STACKER_PATCH STACKKEYS(MODKEY, focus) STACKKEYS(MODKEY | ShiftMask, push) #else {MODKEY, XK_j, focusstack, {.i = +1}}, {MODKEY, XK_k, focusstack, {.i = -1}}, #endif // STACKER_PATCH #if FOCUSDIR_PATCH {MODKEY, XK_Left, focusdir, {.i = 0}}, // left {MODKEY, XK_Right, focusdir, {.i = 1}}, // right {MODKEY, XK_Up, focusdir, {.i = 2}}, // up {MODKEY, XK_Down, focusdir, {.i = 3}}, // down #endif // FOCUSDIR_PATCH #if PLACEDIR_PATCH {MODKEY | ControlMask, XK_Left, placedir, {.i = 0}}, // left {MODKEY | ControlMask, XK_Right, placedir, {.i = 1}}, // right {MODKEY | ControlMask, XK_Up, placedir, {.i = 2}}, // up {MODKEY | ControlMask, XK_Down, placedir, {.i = 3}}, // down #endif // PLACEDIR_PATCH #if SWAPFOCUS_PATCH && PERTAG_PATCH {MODKEY, XK_s, swapfocus, {.i = -1}}, #endif // SWAPFOCUS_PATCH #if SWITCHCOL_PATCH {MODKEY, XK_v, switchcol, {0}}, #endif // SWITCHCOL_PATCH #if ROTATESTACK_PATCH {MODKEY | Mod1Mask, XK_j, rotatestack, {.i = +1}}, {MODKEY | Mod1Mask, XK_k, rotatestack, {.i = -1}}, #endif // ROTATESTACK_PATCH #if INPLACEROTATE_PATCH {MODKEY | Mod1Mask, XK_j, inplacerotate, {.i = +2}}, // same as rotatestack {MODKEY | Mod1Mask, XK_k, inplacerotate, {.i = -2}}, // same as reotatestack {MODKEY | Mod1Mask | ShiftMask, XK_j, inplacerotate, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_k, inplacerotate, {.i = -1}}, #endif // INPLACEROTATE_PATCH #if PUSH_PATCH || PUSH_NO_MASTER_PATCH {MODKEY | ControlMask, XK_j, pushdown, {0}}, {MODKEY | ControlMask, XK_k, pushup, {0}}, #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH {MODKEY, XK_i, incnmaster, {.i = +1}}, {MODKEY, XK_d, incnmaster, {.i = -1}}, #if FLEXTILE_DELUXE_LAYOUT {MODKEY | ControlMask, XK_i, incnstack, {.i = +1}}, {MODKEY | ControlMask, XK_u, incnstack, {.i = -1}}, #endif // FLEXTILE_DELUXE_LAYOUT {MODKEY, XK_h, setmfact, {.f = -0.05}}, {MODKEY, XK_l, setmfact, {.f = +0.05}}, #if CFACTS_PATCH {MODKEY | ShiftMask, XK_h, setcfact, {.f = +0.25}}, {MODKEY | ShiftMask, XK_l, setcfact, {.f = -0.25}}, {MODKEY | ShiftMask, XK_o, setcfact, {0}}, #endif // CFACTS_PATCH #if ASPECTRESIZE_PATCH {MODKEY | ControlMask | ShiftMask, XK_e, aspectresize, {.i = +24}}, {MODKEY | ControlMask | ShiftMask, XK_r, aspectresize, {.i = -24}}, #endif // ASPECTRESIZE_PATCH #if MOVERESIZE_PATCH {MODKEY | Mod1Mask, XK_Down, moveresize, {.v = "0x 25y 0w 0h"}}, {MODKEY | Mod1Mask, XK_Up, moveresize, {.v = "0x -25y 0w 0h"}}, {MODKEY | Mod1Mask, XK_Right, moveresize, {.v = "25x 0y 0w 0h"}}, {MODKEY | Mod1Mask, XK_Left, moveresize, {.v = "-25x 0y 0w 0h"}}, {MODKEY | Mod1Mask | ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h"}}, {MODKEY | Mod1Mask | ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h"}}, {MODKEY | Mod1Mask | ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h"}}, {MODKEY | Mod1Mask | ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h"}}, #endif // MOVERESIZE_PATCH #if MOVESTACK_PATCH {MODKEY | ShiftMask, XK_j, movestack, {.i = +1}}, {MODKEY | ShiftMask, XK_k, movestack, {.i = -1}}, #endif // MOVESTACK_PATCH #if TRANSFER_PATCH {MODKEY, XK_x, transfer, {0}}, #endif // TRANSFER_PATCH #if TRANSFER_ALL_PATCH {MODKEY | ControlMask, XK_x, transferall, {0}}, #endif // TRANSFER_ALL_PATCH #if REORGANIZETAGS_PATCH {MODKEY | ControlMask, XK_r, reorganizetags, {0}}, #endif // REORGANIZETAGS_PATCH #if DISTRIBUTETAGS_PATCH {MODKEY | ControlMask, XK_d, distributetags, {0}}, #endif // DISTRIBUTETAGS_PATCH #if INSETS_PATCH {MODKEY | ShiftMask | ControlMask, XK_a, updateinset, {.v = &default_inset}}, #endif // INSETS_PATCH {MODKEY, XK_Return, zoom, {0}}, #if VANITYGAPS_PATCH {MODKEY | Mod1Mask, XK_u, incrgaps, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_u, incrgaps, {.i = -1}}, {MODKEY | Mod1Mask, XK_i, incrigaps, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_i, incrigaps, {.i = -1}}, {MODKEY | Mod1Mask, XK_o, incrogaps, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_o, incrogaps, {.i = -1}}, {MODKEY | Mod1Mask, XK_6, incrihgaps, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_6, incrihgaps, {.i = -1}}, {MODKEY | Mod1Mask, XK_7, incrivgaps, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_7, incrivgaps, {.i = -1}}, {MODKEY | Mod1Mask, XK_8, incrohgaps, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_8, incrohgaps, {.i = -1}}, {MODKEY | Mod1Mask, XK_9, incrovgaps, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_9, incrovgaps, {.i = -1}}, {MODKEY | Mod1Mask, XK_0, togglegaps, {0}}, {MODKEY | Mod1Mask | ShiftMask, XK_0, defaultgaps, {0}}, #endif // VANITYGAPS_PATCH #if ALT_TAB_PATCH {Mod1Mask, XK_Tab, alttabstart, {0}}, #else {MODKEY, XK_Tab, view, {0}}, #endif // ALT_TAB_PATCH #if SHIFTTAG_PATCH {MODKEY | ShiftMask, XK_Left, shifttag, {.i = -1}}, // note keybinding conflict with focusadjacenttag tagtoleft {MODKEY | ShiftMask, XK_Right, shifttag, {.i = +1}}, // note keybinding conflict with focusadjacenttag tagtoright #endif // SHIFTTAG_PATCH #if SHIFTTAGCLIENTS_PATCH {MODKEY | ShiftMask | ControlMask, XK_Left, shifttagclients, {.i = -1}}, {MODKEY | ShiftMask | ControlMask, XK_Right, shifttagclients, {.i = +1}}, #endif // SHIFTTAGCLIENTS_PATCH #if SHIFTVIEW_PATCH {MODKEY | ShiftMask, XK_Tab, shiftview, {.i = -1}}, {MODKEY | ShiftMask, XK_backslash, shiftview, {.i = +1}}, #endif // SHIFTVIEW_PATCH #if SHIFTVIEW_CLIENTS_PATCH {MODKEY | Mod1Mask, XK_Tab, shiftviewclients, {.i = -1}}, {MODKEY | Mod1Mask, XK_backslash, shiftviewclients, {.i = +1}}, #endif // SHIFTVIEW_CLIENTS_PATCH #if SHIFTBOTH_PATCH {MODKEY | ControlMask, XK_Left, shiftboth, {.i = -1}}, // note keybinding conflict with focusadjacenttag // tagandviewtoleft placedir {MODKEY | ControlMask, XK_Right, shiftboth, {.i = +1}}, // note keybinding conflict with focusadjacenttag // tagandviewtoright placedir #endif // SHIFTBOTH_PATCH #if SHIFTSWAPTAGS_PATCH && SWAPTAGS_PATCH {MODKEY | Mod1Mask | ShiftMask, XK_Left, shiftswaptags, {.i = -1}}, {MODKEY | Mod1Mask | ShiftMask, XK_Right, shiftswaptags, {.i = +1}}, #endif // SHIFTSWAPTAGS_PATCH #if BAR_WINTITLEACTIONS_PATCH {MODKEY | ControlMask, XK_z, showhideclient, {0}}, #endif // BAR_WINTITLEACTIONS_PATCH {MODKEY | ShiftMask, XK_c, killclient, {0}}, {MODKEY, XK_q, killclient, {0}}, #if KILLUNSEL_PATCH {MODKEY | ShiftMask, XK_x, killunsel, {0}}, #endif // KILLUNSEL_PATCH #if SELFRESTART_PATCH {MODKEY | ShiftMask, XK_r, self_restart, {0}}, #endif // SELFRESTART_PATCH {MODKEY | ShiftMask, XK_q, quit, {0}}, #if RESTARTSIG_PATCH {MODKEY | ControlMask | ShiftMask, XK_q, quit, {1}}, #endif // RESTARTSIG_PATCH #if FOCUSURGENT_PATCH {MODKEY, XK_u, focusurgent, {0}}, #endif // FOCUSURGENT_PATCH #if BAR_HOLDBAR_PATCH {0, HOLDKEY, holdbar, {0}}, #endif // BAR_HOLDBAR_PATCH #if WINVIEW_PATCH {MODKEY, XK_o, winview, {0}}, #endif // WINVIEW_PATCH #if XRDB_PATCH && !BAR_VTCOLORS_PATCH {MODKEY | ShiftMask, XK_F5, xrdb, {.v = NULL}}, #endif // XRDB_PATCH {MODKEY, XK_t, setlayout, {.v = &layouts[0]}}, {MODKEY, XK_f, setlayout, {.v = &layouts[1]}}, {MODKEY, XK_m, setlayout, {.v = &layouts[2]}}, #if COLUMNS_LAYOUT {MODKEY, XK_c, setlayout, {.v = &layouts[3]}}, #endif // COLUMNS_LAYOUT #if FLEXTILE_DELUXE_LAYOUT {MODKEY | ControlMask, XK_t, rotatelayoutaxis, {.i = +1}}, /* flextile, 1 = layout axis */ {MODKEY | ControlMask, XK_Tab, rotatelayoutaxis, {.i = +2}}, /* flextile, 2 = master axis */ {MODKEY | ControlMask | ShiftMask, XK_Tab, rotatelayoutaxis, {.i = +3}}, /* flextile, 3 = stack axis */ {MODKEY | ControlMask | Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = +4}}, /* flextile, 4 = secondary stack axis */ {MODKEY | Mod5Mask, XK_t, rotatelayoutaxis, {.i = -1}}, /* flextile, 1 = layout axis */ {MODKEY | Mod5Mask, XK_Tab, rotatelayoutaxis, {.i = -2}}, /* flextile, 2 = master axis */ {MODKEY | Mod5Mask | ShiftMask, XK_Tab, rotatelayoutaxis, {.i = -3}}, /* flextile, 3 = stack axis */ {MODKEY | Mod5Mask | Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = -4}}, /* flextile, 4 = secondary stack axis */ {MODKEY | ControlMask, XK_Return, mirrorlayout, {0}}, /* flextile, flip master and stack areas */ #endif // FLEXTILE_DELUXE_LAYOUT /*{ MODKEY, XK_space, setlayout, {0} },*/ {MODKEY | ShiftMask, XK_space, togglefloating, {0}}, #if MAXIMIZE_PATCH {MODKEY | ControlMask | ShiftMask, XK_h, togglehorizontalmax, {0}}, {MODKEY | ControlMask | ShiftMask, XK_l, togglehorizontalmax, {0}}, {MODKEY | ControlMask | ShiftMask, XK_j, toggleverticalmax, {0}}, {MODKEY | ControlMask | ShiftMask, XK_k, toggleverticalmax, {0}}, {MODKEY | ControlMask, XK_m, togglemax, {0}}, #endif // MAXIMIZE_PATCH #if NO_MOD_BUTTONS_PATCH {MODKEY | ShiftMask, XK_Escape, togglenomodbuttons, {0}}, #endif // NO_MOD_BUTTONS_PATCH #if RENAMED_SCRATCHPADS_PATCH {MODKEY, XK_grave, togglescratch, {.v = scratchpadcmd}}, {MODKEY | ControlMask, XK_grave, setscratch, {.v = scratchpadcmd}}, {MODKEY | ShiftMask, XK_grave, removescratch, {.v = scratchpadcmd}}, #elif SCRATCHPADS_PATCH {MODKEY, XK_grave, togglescratch, {.ui = 0}}, {MODKEY | ControlMask, XK_grave, setscratch, {.ui = 0}}, {MODKEY | ShiftMask, XK_grave, removescratch, {.ui = 0}}, #endif // SCRATCHPADS_PATCH | RENAMED_SCRATCHPADS_PATCH #if UNFLOATVISIBLE_PATCH {MODKEY | Mod1Mask, XK_space, unfloatvisible, {0}}, {MODKEY | ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]}}, #endif // UNFLOATVISIBLE_PATCH #if TOGGLEFULLSCREEN_PATCH {MODKEY, XK_y, togglefullscreen, {0}}, #endif // TOGGLEFULLSCREEN_PATCH #if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH {MODKEY | ShiftMask, XK_y, togglefakefullscreen, {0}}, #endif // FAKEFULLSCREEN_CLIENT_PATCH #if FULLSCREEN_PATCH {MODKEY | ShiftMask, XK_f, fullscreen, {0}}, #endif // FULLSCREEN_PATCH #if STICKY_PATCH {MODKEY | ShiftMask, XK_s, togglesticky, {0}}, #endif // STICKY_PATCH #if SCRATCHPAD_ALT_1_PATCH {MODKEY, XK_minus, scratchpad_show, {0}}, {MODKEY | ShiftMask, XK_minus, scratchpad_hide, {0}}, {MODKEY, XK_equal, scratchpad_remove, {0}}, #elif SCRATCHPADS_PATCH && !RENAMED_SCRATCHPADS_PATCH {MODKEY, XK_0, view, {.ui = ~SPTAGMASK}}, {MODKEY | ShiftMask, XK_0, tag, {.ui = ~SPTAGMASK}}, #else {MODKEY, XK_0, view, {.ui = ~0}}, {MODKEY | ShiftMask, XK_0, tag, {.ui = ~0}}, #endif // SCRATCHPAD_ALT_1_PATCH {MODKEY, XK_comma, focusmon, {.i = -1}}, {MODKEY, XK_period, focusmon, {.i = +1}}, {MODKEY | ShiftMask, XK_comma, tagmon, {.i = -1}}, {MODKEY | ShiftMask, XK_period, tagmon, {.i = +1}}, #if FOCUSADJACENTTAG_PATCH {MODKEY, XK_Left, viewtoleft, {0}}, // note keybinding conflict with focusdir {MODKEY, XK_Right, viewtoright, {0}}, // note keybinding conflict with focusdir {MODKEY | ShiftMask, XK_Left, tagtoleft, {0}}, // note keybinding conflict with shifttag {MODKEY | ShiftMask, XK_Right, tagtoright, {0}}, // note keybinding conflict with shifttag {MODKEY | ControlMask, XK_Left, tagandviewtoleft, {0}}, // note keybinding conflict with placedir {MODKEY | ControlMask, XK_Right, tagandviewtoright, {0}}, // note keybinding conflict with placedir #endif // FOCUSADJACENTTAG_PATCH #if TAGALL_PATCH {MODKEY | ShiftMask, XK_F1, tagall, {.v = "F1"}}, {MODKEY | ShiftMask, XK_F2, tagall, {.v = "F2"}}, {MODKEY | ShiftMask, XK_F3, tagall, {.v = "F3"}}, {MODKEY | ShiftMask, XK_F4, tagall, {.v = "F4"}}, {MODKEY | ShiftMask, XK_F5, tagall, {.v = "F5"}}, {MODKEY | ShiftMask, XK_F6, tagall, {.v = "F6"}}, {MODKEY | ShiftMask, XK_F7, tagall, {.v = "F7"}}, {MODKEY | ShiftMask, XK_F8, tagall, {.v = "F8"}}, {MODKEY | ShiftMask, XK_F9, tagall, {.v = "F9"}}, {MODKEY | ControlMask, XK_F1, tagall, {.v = "1"}}, {MODKEY | ControlMask, XK_F2, tagall, {.v = "2"}}, {MODKEY | ControlMask, XK_F3, tagall, {.v = "3"}}, {MODKEY | ControlMask, XK_F4, tagall, {.v = "4"}}, {MODKEY | ControlMask, XK_F5, tagall, {.v = "5"}}, {MODKEY | ControlMask, XK_F6, tagall, {.v = "6"}}, {MODKEY | ControlMask, XK_F7, tagall, {.v = "7"}}, {MODKEY | ControlMask, XK_F8, tagall, {.v = "8"}}, {MODKEY | ControlMask, XK_F9, tagall, {.v = "9"}}, #endif // TAGALL_PATCH #if TAGALLMON_PATCH {MODKEY | Mod1Mask | ShiftMask, XK_comma, tagallmon, {.i = +1}}, {MODKEY | Mod1Mask | ShiftMask, XK_period, tagallmon, {.i = -1}}, #endif // TAGALLMON_PATCH #if TAGSWAPMON_PATCH {MODKEY | Mod1Mask | ControlMask, XK_comma, tagswapmon, {.i = +1}}, {MODKEY | Mod1Mask | ControlMask, XK_period, tagswapmon, {.i = -1}}, #endif // TAGSWAPMON_PATCH #if BAR_ALTERNATIVE_TAGS_PATCH {MODKEY, XK_n, togglealttag, {0}}, #endif // BAR_ALTERNATIVE_TAGS_PATCH #if NAMETAG_PATCH {MODKEY | ShiftMask, XK_n, nametag, {0}}, #endif // NAMETAG_PATCH #if BAR_TAGGRID_PATCH {MODKEY | ControlMask, XK_Up, switchtag, {.ui = SWITCHTAG_UP | SWITCHTAG_VIEW}}, {MODKEY | ControlMask, XK_Down, switchtag, {.ui = SWITCHTAG_DOWN | SWITCHTAG_VIEW}}, {MODKEY | ControlMask, XK_Right, switchtag, {.ui = SWITCHTAG_RIGHT | SWITCHTAG_VIEW}}, // note keybinding conflict with placedir {MODKEY | ControlMask, XK_Left, switchtag, {.ui = SWITCHTAG_LEFT | SWITCHTAG_VIEW}}, // note keybinding conflict with placedir {MODKEY | Mod1Mask, XK_Up, switchtag, {.ui = SWITCHTAG_UP | SWITCHTAG_TAG | SWITCHTAG_VIEW}}, {MODKEY | Mod1Mask, XK_Down, switchtag, {.ui = SWITCHTAG_DOWN | SWITCHTAG_TAG | SWITCHTAG_VIEW}}, {MODKEY | Mod1Mask, XK_Right, switchtag, {.ui = SWITCHTAG_RIGHT | SWITCHTAG_TAG | SWITCHTAG_VIEW}}, {MODKEY | Mod1Mask, XK_Left, switchtag, {.ui = SWITCHTAG_LEFT | SWITCHTAG_TAG | SWITCHTAG_VIEW}}, #endif // BAR_TAGGRID_PATCH #if MOVEPLACE_PATCH {MODKEY, XK_KP_7, moveplace, {.ui = WIN_NW}}, /* XK_KP_Home, */ {MODKEY, XK_KP_8, moveplace, {.ui = WIN_N}}, /* XK_KP_Up, */ {MODKEY, XK_KP_9, moveplace, {.ui = WIN_NE}}, /* XK_KP_Prior, */ {MODKEY, XK_KP_4, moveplace, {.ui = WIN_W}}, /* XK_KP_Left, */ {MODKEY, XK_KP_5, moveplace, {.ui = WIN_C}}, /* XK_KP_Begin, */ {MODKEY, XK_KP_6, moveplace, {.ui = WIN_E}}, /* XK_KP_Right, */ {MODKEY, XK_KP_1, moveplace, {.ui = WIN_SW}}, /* XK_KP_End, */ {MODKEY, XK_KP_2, moveplace, {.ui = WIN_S}}, /* XK_KP_Down, */ {MODKEY, XK_KP_3, moveplace, {.ui = WIN_SE}}, /* XK_KP_Next, */ #endif // MOVEPLACE_PATCH #if EXRESIZE_PATCH {MODKEY, XK_KP_7, explace, {.ui = EX_NW}}, /* XK_KP_Home, */ {MODKEY, XK_KP_8, explace, {.ui = EX_N}}, /* XK_KP_Up, */ {MODKEY, XK_KP_9, explace, {.ui = EX_NE}}, /* XK_KP_Prior, */ {MODKEY, XK_KP_4, explace, {.ui = EX_W}}, /* XK_KP_Left, */ {MODKEY, XK_KP_5, explace, {.ui = EX_C}}, /* XK_KP_Begin, */ {MODKEY, XK_KP_6, explace, {.ui = EX_E}}, /* XK_KP_Right, */ {MODKEY, XK_KP_1, explace, {.ui = EX_SW}}, /* XK_KP_End, */ {MODKEY, XK_KP_2, explace, {.ui = EX_S}}, /* XK_KP_Down, */ {MODKEY, XK_KP_3, explace, {.ui = EX_SE}}, /* XK_KP_Next, */ {MODKEY | ShiftMask, XK_KP_8, exresize, {.v = (int[]){0, 25}}}, /* XK_KP_Up, */ {MODKEY | ShiftMask, XK_KP_2, exresize, {.v = (int[]){0, -25}}}, /* XK_KP_Down, */ {MODKEY | ShiftMask, XK_KP_6, exresize, {.v = (int[]){25, 0}}}, /* XK_KP_Right, */ {MODKEY | ShiftMask, XK_KP_4, exresize, {.v = (int[]){-25, 0}}}, /* XK_KP_Left, */ {MODKEY | ShiftMask, XK_KP_5, exresize, {.v = (int[]){25, 25}}}, /* XK_KP_Begin, */ {MODKEY | ShiftMask | ControlMask, XK_KP_5, exresize, {.v = (int[]){-25, -25}}}, /* XK_KP_Begin, */ {MODKEY | ControlMask, XK_KP_6, togglehorizontalexpand, {.i = +1}}, /* XK_KP_Right, */ {MODKEY | ControlMask, XK_KP_3, togglehorizontalexpand, {.i = 0}}, /* XK_KP_Next, */ {MODKEY | ControlMask, XK_KP_4, togglehorizontalexpand, {.i = -1}}, /* XK_KP_Left, */ {MODKEY | ControlMask, XK_KP_8, toggleverticalexpand, {.i = +1}}, /* XK_KP_Up, */ {MODKEY | ControlMask, XK_KP_1, toggleverticalexpand, {.i = 0}}, /* XK_KP_End, */ {MODKEY | ControlMask, XK_KP_2, toggleverticalexpand, {.i = -1}}, /* XK_KP_Down, */ {MODKEY | ControlMask, XK_KP_9, togglemaximize, {.i = -1}}, /* XK_KP_Prior, */ {MODKEY | ControlMask, XK_KP_7, togglemaximize, {.i = +1}}, /* XK_KP_Home, */ {MODKEY | ControlMask, XK_KP_5, togglemaximize, {.i = 0}}, /* XK_KP_Begin, */ #endif // EXRESIZE_PATCH #if FLOATPOS_PATCH /* Note that due to key limitations the below example kybindings are defined * with a Mod3Mask, which is not always readily available. Refer to the * patch wiki for more details. */ /* Client position is limited to monitor window area */ {Mod3Mask, XK_u, floatpos, {.v = "-26x -26y"}}, // ↖ {Mod3Mask, XK_i, floatpos, {.v = " 0x -26y"}}, // ↑ {Mod3Mask, XK_o, floatpos, {.v = " 26x -26y"}}, // ↗ {Mod3Mask, XK_j, floatpos, {.v = "-26x 0y"}}, // ← {Mod3Mask, XK_l, floatpos, {.v = " 26x 0y"}}, // → {Mod3Mask, XK_m, floatpos, {.v = "-26x 26y"}}, // ↙ {Mod3Mask, XK_comma, floatpos, {.v = " 0x 26y"}}, // ↓ {Mod3Mask, XK_period, floatpos, {.v = " 26x 26y"}}, // ↘ /* Absolute positioning (allows moving windows between monitors) */ {Mod3Mask | ControlMask, XK_u, floatpos, {.v = "-26a -26a"}}, // ↖ {Mod3Mask | ControlMask, XK_i, floatpos, {.v = " 0a -26a"}}, // ↑ {Mod3Mask | ControlMask, XK_o, floatpos, {.v = " 26a -26a"}}, // ↗ {Mod3Mask | ControlMask, XK_j, floatpos, {.v = "-26a 0a"}}, // ← {Mod3Mask | ControlMask, XK_l, floatpos, {.v = " 26a 0a"}}, // → {Mod3Mask | ControlMask, XK_m, floatpos, {.v = "-26a 26a"}}, // ↙ {Mod3Mask | ControlMask, XK_comma, floatpos, {.v = " 0a 26a"}}, // ↓ {Mod3Mask | ControlMask, XK_period, floatpos, {.v = " 26a 26a"}}, // ↘ /* Resize client, client center position is fixed which means that client expands in all directions */ {Mod3Mask | ShiftMask, XK_u, floatpos, {.v = "-26w -26h"}}, // ↖ {Mod3Mask | ShiftMask, XK_i, floatpos, {.v = " 0w -26h"}}, // ↑ {Mod3Mask | ShiftMask, XK_o, floatpos, {.v = " 26w -26h"}}, // ↗ {Mod3Mask | ShiftMask, XK_j, floatpos, {.v = "-26w 0h"}}, // ← {Mod3Mask | ShiftMask, XK_k, floatpos, {.v = "800W 800H"}}, // · {Mod3Mask | ShiftMask, XK_l, floatpos, {.v = " 26w 0h"}}, // → {Mod3Mask | ShiftMask, XK_m, floatpos, {.v = "-26w 26h"}}, // ↙ {Mod3Mask | ShiftMask, XK_comma, floatpos, {.v = " 0w 26h"}}, // ↓ {Mod3Mask | ShiftMask, XK_period, floatpos, {.v = " 26w 26h"}}, // ↘ /* Client is positioned in a floating grid, movement is relative to client's current position */ {Mod3Mask | Mod1Mask, XK_u, floatpos, {.v = "-1p -1p"}}, // ↖ {Mod3Mask | Mod1Mask, XK_i, floatpos, {.v = " 0p -1p"}}, // ↑ {Mod3Mask | Mod1Mask, XK_o, floatpos, {.v = " 1p -1p"}}, // ↗ {Mod3Mask | Mod1Mask, XK_j, floatpos, {.v = "-1p 0p"}}, // ← {Mod3Mask | Mod1Mask, XK_k, floatpos, {.v = " 0p 0p"}}, // · {Mod3Mask | Mod1Mask, XK_l, floatpos, {.v = " 1p 0p"}}, // → {Mod3Mask | Mod1Mask, XK_m, floatpos, {.v = "-1p 1p"}}, // ↙ {Mod3Mask | Mod1Mask, XK_comma, floatpos, {.v = " 0p 1p"}}, // ↓ {Mod3Mask | Mod1Mask, XK_period, floatpos, {.v = " 1p 1p"}}, // ↘ #endif // FLOATPOS_PATCH #if SETBORDERPX_PATCH {MODKEY | ControlMask, XK_minus, setborderpx, {.i = -1}}, {MODKEY | ControlMask, XK_plus, setborderpx, {.i = +1}}, {MODKEY | ControlMask, XK_numbersign, setborderpx, {.i = 0}}, #endif // SETBORDERPX_PATCH #if CYCLELAYOUTS_PATCH {MODKEY | ControlMask, XK_comma, cyclelayout, {.i = -1}}, {MODKEY | ControlMask, XK_period, cyclelayout, {.i = +1}}, #endif // CYCLELAYOUTS_PATCH #if MPDCONTROL_PATCH {MODKEY, XK_F1, mpdchange, {.i = -1}}, {MODKEY, XK_F2, mpdchange, {.i = +1}}, {MODKEY, XK_Escape, mpdcontrol, {0}}, #endif // MPDCONTROL_PATCH TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3) TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5) TAGKEYS(XK_7, 6) TAGKEYS(XK_8, 7) TAGKEYS(XK_9, 8)}; #if KEYMODES_PATCH static const Key cmdkeys[] = { /* modifier keys function argument */ {0, XK_Escape, clearcmd, {0}}, {ControlMask, XK_c, clearcmd, {0}}, {0, XK_i, setkeymode, {.ui = INSERTMODE}}, }; static const Command commands[] = { /* modifier (4 keys) keysyms (4 keys) function argument */ {{ControlMask, ShiftMask, 0, 0}, {XK_w, XK_h, 0, 0}, setlayout, {.v = &layouts[0]}}, {{ControlMask, 0, 0, 0}, {XK_w, XK_o, 0, 0}, setlayout, {.v = &layouts[2]}}, {{ControlMask, ShiftMask, 0, 0}, {XK_w, XK_o, 0, 0}, onlyclient, {0}}, {{ControlMask, 0, 0, 0}, {XK_w, XK_v, 0, 0}, setlayout, {.v = &layouts[0]}}, {{ControlMask, 0, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = -0.05}}, {{ControlMask, ShiftMask, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = +0.05}}, {{ControlMask, ShiftMask, 0, 0}, {XK_w, XK_0, 0, 0}, setmfact, {.f = +1.50}}, {{ShiftMask, 0, 0, 0}, {XK_period, XK_e, 0, 0}, spawn, {.v = dmenucmd}}, {{ShiftMask, 0, 0, 0}, {XK_period, XK_o, 0, 0}, spawn, {.v = dmenucmd}}, {{ShiftMask, 0, 0, 0}, {XK_period, XK_q, XK_Return, 0}, quit, {0}}, {{ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_d, XK_Return}, killclient, {0}}, {{ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = +1}}, {{ShiftMask, 0, ShiftMask, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = -1}}, }; #endif // KEYMODES_PATCH // Mouse: Logitech G502 Hero // Buttons 1-5 defined in library already // Button1 // left click // Button2 // middle click // Button3 // right click // Button4 // scroll wheel up // Button5 // scroll wheel down #define Button6 6 // scroll wheel left #define Button7 7 // scroll wheel right #define Button8 8 // back button #define Button9 9 // forward button #define Button10 10 // undefined #define Button11 11 // extra thumb button #define Button12 12 // top middle button #define Button13 13 // left bottom extra button #define Button14 14 // left top extra button /* button definitions */ #if STATUSBUTTON_PATCH /* click can be ClkButton, ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, * ClkClientWin, or ClkRootWin */ #else /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, * ClkClientWin, or ClkRootWin */ #endif // static const Button buttons[] = { /* click event mask button function argument */ {ClkClientWin, 0, Button11, spawn, {.v = mutemic}}, {ClkClientWin, 0, Button12, spawn, {.v = termcmd}}, {ClkClientWin, 0, Button13, spawn, {.v = downvol}}, {ClkClientWin, 0, Button14, spawn, {.v = upvol}}, #if BAR_STATUSBUTTON_PATCH {ClkButton, 0, Button1, spawn, {.v = dmenucmd}}, #endif // BAR_STATUSBUTTON_PATCH {ClkLtSymbol, 0, Button1, setlayout, {0}}, #if BAR_LAYOUTMENU_PATCH {ClkLtSymbol, 0, Button3, layoutmenu, {0}}, #else {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}}, #endif // BAR_LAYOUTMENU_PATCH #if BAR_WINTITLEACTIONS_PATCH {ClkWinTitle, 0, Button1, togglewin, {0}}, {ClkWinTitle, 0, Button3, showhideclient, {0}}, #endif // BAR_WINTITLEACTIONS_PATCH {ClkWinTitle, 0, Button2, zoom, {0}}, #if BAR_STATUSCMD_PATCH && BAR_DWMBLOCKS_PATCH {ClkStatusText, 0, Button1, sigstatusbar, {.i = 1}}, {ClkStatusText, 0, Button2, sigstatusbar, {.i = 2}}, {ClkStatusText, 0, Button3, sigstatusbar, {.i = 3}}, #elif BAR_STATUSCMD_PATCH {ClkStatusText, 0, Button1, spawn, {.v = statuscmd}}, {ClkStatusText, 0, Button2, spawn, {.v = statuscmd}}, {ClkStatusText, 0, Button3, spawn, {.v = statuscmd}}, #else {ClkStatusText, 0, Button2, spawn, {.v = termcmd}}, #endif // BAR_STATUSCMD_PATCH #if PLACEMOUSE_PATCH /* placemouse options, choose which feels more natural: * 0 - tiled position is relative to mouse cursor * 1 - tiled postiion is relative to window center * 2 - mouse pointer warps to window center * * The moveorplace uses movemouse or placemouse depending on the floating * state of the selected client. Set up individual keybindings for the two * if you want to control these separately (i.e. to retain the feature to * move a tiled window into a floating position). */ {ClkClientWin, MODKEY, Button1, moveorplace, {.i = 1}}, #else {ClkClientWin, MODKEY, Button1, movemouse, {0}}, #endif // PLACEMOUSE_PATCH {ClkClientWin, MODKEY, Button2, togglefloating, {0}}, {ClkClientWin, MODKEY, Button3, resizemouse, {0}}, #if TAPRESIZE_PATCH {ClkClientWin, MODKEY, Button4, resizemousescroll, {.v = &scrollargs[0]}}, {ClkClientWin, MODKEY, Button5, resizemousescroll, {.v = &scrollargs[1]}}, {ClkClientWin, MODKEY, Button6, resizemousescroll, {.v = &scrollargs[2]}}, {ClkClientWin, MODKEY, Button7, resizemousescroll, {.v = &scrollargs[3]}}, #endif // TAPRESIZE_PATCH #if DRAGCFACT_PATCH && CFACTS_PATCH {ClkClientWin, MODKEY | ShiftMask, Button3, dragcfact, {0}}, #endif // DRAGCFACT_PATCH #if DRAGMFACT_PATCH {ClkClientWin, MODKEY | ShiftMask, Button1, dragmfact, {0}}, #endif // DRAGMFACT_PATCH {ClkTagBar, 0, Button1, view, {0}}, {ClkTagBar, 0, Button3, toggleview, {0}}, {ClkTagBar, MODKEY, Button1, tag, {0}}, {ClkTagBar, MODKEY, Button3, toggletag, {0}}, #if TAB_PATCH {ClkTabBar, 0, Button1, focuswin, {0}}, #endif // TAB_PATCH }; #if DWMC_PATCH /* signal definitions */ /* signum must be greater than 0 */ /* trigger signals using `xsetroot -name "fsignal: [ ]"` */ static const Signal signals[] = { /* signum function */ {"focusstack", focusstack}, {"setmfact", setmfact}, {"togglebar", togglebar}, #if TOGGLETOPBAR_PATCH {"toggletopbar", toggletopbar}, #endif // TOGGLETOPBAR_PATCH {"incnmaster", incnmaster}, {"togglefloating", togglefloating}, {"focusmon", focusmon}, #if STACKER_PATCH {"pushstack", pushstack}, #endif // STACKER_PATCH #if FLOATPOS_PATCH {"floatpos", floatpos}, #endif // FLOATPOS_PATCH #if FOCUSURGENT_PATCH {"focusurgent", focusurgent}, #endif // FOCUSURGENT_PATCH #if FOCUSADJACENTTAG_PATCH {"viewtoleft", viewtoleft}, {"viewtoright", viewtoright}, {"tagtoleft", tagtoleft}, {"tagtoright", tagtoright}, {"tagandviewtoleft", tagandviewtoleft}, {"tagandviewtoright", tagandviewtoright}, #endif // FOCUSADJACENTTAG_PATCH #if SWAPFOCUS_PATCH && PERTAG_PATCH {"swapfocus", swapfocus}, #endif // SWAPFOCUS_PATCH #if SWITCHCOL_PATCH {"switchcol", switchcol}, #endif // SWITCHCOL_PATCH #if ROTATESTACK_PATCH {"rotatestack", rotatestack}, #endif // ROTATESTACK_PATCH #if INPLACEROTATE_PATCH {"inplacerotate", inplacerotate}, #endif // INPLACEROTATE_PATCH #if PUSH_PATCH || PUSH_NO_MASTER_PATCH {"pushdown", pushdown}, {"pushup", pushup}, #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH #if FLEXTILE_DELUXE_LAYOUT {"incnstack", incnstack}, {"rotatelayoutaxis", rotatelayoutaxis}, {"setlayoutaxisex", setlayoutaxisex}, {"mirrorlayout", mirrorlayout}, #endif // FLEXTILE_DELUXE_LAYOUT #if CFACTS_PATCH {"setcfact", setcfact}, #endif // CFACTS_PATCH #if MOVEPLACE_PATCH {"moveplace", moveplace}, #endif // MOVEPLACE_PATCH #if NAMETAG_PATCH {"nametag", nametag}, #endif // NAMETAG_PATCH #if EXRESIZE_PATCH {"explace", explace}, {"togglehorizontalexpand", togglehorizontalexpand}, {"toggleverticalexpand", toggleverticalexpand}, {"togglemaximize", togglemaximize}, #endif // EXRESIZE_PATCH #if KEYMODES_PATCH {"setkeymode", setkeymode}, #endif // KEYMODES_PATCH #if TRANSFER_PATCH {"transfer", transfer}, #endif // TRANSFER_PATCH #if TRANSFER_ALL_PATCH {"transferall", transferall}, #endif // TRANSFER_ALL_PATCH {"tagmon", tagmon}, {"zoom", zoom}, #if VANITYGAPS_PATCH {"incrgaps", incrgaps}, {"incrigaps", incrigaps}, {"incrogaps", incrogaps}, {"incrihgaps", incrihgaps}, {"incrivgaps", incrivgaps}, {"incrohgaps", incrohgaps}, {"incrovgaps", incrovgaps}, {"togglegaps", togglegaps}, {"defaultgaps", defaultgaps}, {"setgaps", setgapsex}, #endif // VANITYGAPS_PATCH {"view", view}, {"viewall", viewallex}, {"viewex", viewex}, {"toggleview", toggleview}, #if BAR_WINTITLEACTIONS_PATCH {"showhideclient", showhideclient}, #endif // BAR_WINTITLEACTIONS_PATCH #if SHIFTBOTH_PATCH {"shiftboth", shiftboth}, #endif // SHIFTBOTH_PATCH #if SHIFTTAG_PATCH {"shifttag", shifttag}, #endif // SHIFTTAG_PATCH #if SHIFTTAGCLIENTS_PATCH {"shifttagclients", shifttagclients}, #endif // SHIFTTAGCLIENTS_PATCH #if SHIFTVIEW_PATCH {"shiftview", shiftview}, #endif // SHIFTVIEW_PATCH #if SHIFTVIEW_CLIENTS_PATCH {"shiftviewclients", shiftviewclients}, #endif // SHIFTVIEW_CLIENTS_PATCH #if SHIFTSWAPTAGS_PATCH && SWAPTAGS_PATCH {"shiftswaptags", shiftswaptags}, #endif // SHIFTSWAPTAGS_PATCH #if SELFRESTART_PATCH {"self_restart", self_restart}, #endif // SELFRESTART_PATCH #if BAR_TAGGRID_PATCH {"switchtag", switchtag}, #endif // BAR_TAGGRID_PATCH #if STICKY_PATCH {"togglesticky", togglesticky}, #endif // STICKY_PATCH #if SETBORDERPX_PATCH {"setborderpx", setborderpx}, #endif // SETBORDERPX_PATCH #if CYCLELAYOUTS_PATCH {"cyclelayout", cyclelayout}, #endif // CYCLELAYOUTS_PATCH #if MPDCONTROL_PATCH {"mpdchange", mpdchange}, {"mpdcontrol", mpdcontrol}, #endif // MPDCONTROL_PATCH {"toggleviewex", toggleviewex}, {"tag", tag}, {"tagall", tagallex}, {"tagex", tagex}, {"toggletag", toggletag}, {"toggletagex", toggletagex}, #if TAGALLMON_PATCH {"tagallmon", tagallmon}, #endif // TAGALLMON_PATCH #if TAGSWAPMON_PATCH {"tagswapmon", tagswapmon}, #endif // TAGSWAPMON_PATCH #if BAR_ALTERNATIVE_TAGS_PATCH {"togglealttag", togglealttag}, #endif // BAR_ALTERNATIVE_TAGS_PATCH #if TOGGLEFULLSCREEN_PATCH {"togglefullscreen", togglefullscreen}, #endif // TOGGLEFULLSCREEN_PATCH #if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH {"togglefakefullscreen", togglefakefullscreen}, #endif // FAKEFULLSCREEN_CLIENT_PATCH #if FULLSCREEN_PATCH {"fullscreen", fullscreen}, #endif // FULLSCREEN_PATCH #if MAXIMIZE_PATCH {"togglehorizontalmax", togglehorizontalmax}, {"toggleverticalmax", toggleverticalmax}, {"togglemax", togglemax}, #endif // MAXIMIZE_PATCH #if SCRATCHPADS_PATCH && !RENAMED_SCRATCHPADS_PATCH {"togglescratch", togglescratch}, #endif // SCRATCHPADS_PATCH #if UNFLOATVISIBLE_PATCH {"unfloatvisible", unfloatvisible}, #endif // UNFLOATVISIBLE_PATCH {"killclient", killclient}, #if WINVIEW_PATCH {"winview", winview}, #endif // WINVIEW_PATCH #if XRDB_PATCH && !BAR_VTCOLORS_PATCH {"xrdb", xrdb}, #endif // XRDB_PATCH #if TAGOTHERMONITOR_PATCH {"tagnextmonex", tagnextmonex}, {"tagprevmonex", tagprevmonex}, #endif // TAGOTHERMONITOR_PATCH {"quit", quit}, {"setlayout", setlayout}, {"setlayoutex", setlayoutex}, }; #elif FSIGNAL_PATCH /* signal definitions */ /* signum must be greater than 0 */ /* trigger signals using `xsetroot -name "fsignal:"` */ static Signal signals[] = { /* signum function argument */ {1, setlayout, {.v = 0}}, }; #endif // DWMC_PATCH #if IPC_PATCH static const char *ipcsockpath = "/tmp/dwm.sock"; static IPCCommand ipccommands[] = { IPCCOMMAND(focusmon, 1, {ARG_TYPE_SINT}), IPCCOMMAND(focusstack, 1, {ARG_TYPE_SINT}), IPCCOMMAND(incnmaster, 1, {ARG_TYPE_SINT}), IPCCOMMAND(killclient, 1, {ARG_TYPE_SINT}), IPCCOMMAND(quit, 1, {ARG_TYPE_NONE}), IPCCOMMAND(setlayoutsafe, 1, {ARG_TYPE_PTR}), IPCCOMMAND(setmfact, 1, {ARG_TYPE_FLOAT}), IPCCOMMAND(setstatus, 1, {ARG_TYPE_STR}), IPCCOMMAND(tag, 1, {ARG_TYPE_UINT}), IPCCOMMAND(tagmon, 1, {ARG_TYPE_UINT}), IPCCOMMAND(togglebar, 1, {ARG_TYPE_NONE}), #if TOGGLETOPBAR_PATCH IPCCOMMAND(toggletopbar, 1, {ARG_TYPE_NONE}), #endif // TOGGLETOPBAR_PATCH IPCCOMMAND(togglefloating, 1, {ARG_TYPE_NONE}), IPCCOMMAND(toggletag, 1, {ARG_TYPE_UINT}), IPCCOMMAND(toggleview, 1, {ARG_TYPE_UINT}), IPCCOMMAND(view, 1, {ARG_TYPE_UINT}), IPCCOMMAND(zoom, 1, {ARG_TYPE_NONE}), #if BAR_ALTERNATIVE_TAGS_PATCH IPCCOMMAND(togglealttag, 1, {ARG_TYPE_NONE}), #endif // BAR_ALTERNATIVE_TAGS_PATCH #if BAR_TAGGRID_PATCH IPCCOMMAND(switchtag, 1, {ARG_TYPE_UINT}), #endif // BAR_TAGGRID_PATCH #if CFACTS_PATCH IPCCOMMAND(setcfact, 1, {ARG_TYPE_FLOAT}), #endif // CFACTS_PATCH #if CYCLELAYOUTS_PATCH IPCCOMMAND(cyclelayout, 1, {ARG_TYPE_SINT}), #endif // CYCLELAYOUTS_PATCH #if EXRESIZE_PATCH IPCCOMMAND(explace, 1, {ARG_TYPE_UINT}), IPCCOMMAND(togglehorizontalexpand, 1, {ARG_TYPE_SINT}), IPCCOMMAND(toggleverticalexpand, 1, {ARG_TYPE_SINT}), IPCCOMMAND(togglemaximize, 1, {ARG_TYPE_SINT}), #endif // EXRESIZE_PATCH #if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH IPCCOMMAND(togglefakefullscreen, 1, {ARG_TYPE_NONE}), #endif // FAKEFULLSCREEN_CLIENT_PATCH #if FLOATPOS_PATCH IPCCOMMAND(floatpos, 1, {ARG_TYPE_STR}), #endif // FLOATPOS_PATCH #if FULLSCREEN_PATCH IPCCOMMAND(fullscreen, 1, {ARG_TYPE_NONE}), #endif // FULLSCREEN_PATCH #if FLEXTILE_DELUXE_LAYOUT IPCCOMMAND(incnstack, 1, {ARG_TYPE_SINT}), IPCCOMMAND(rotatelayoutaxis, 1, {ARG_TYPE_SINT}), IPCCOMMAND(setlayoutaxisex, 1, {ARG_TYPE_SINT}), IPCCOMMAND(mirrorlayout, 1, {ARG_TYPE_NONE}), #endif // FLEXTILE_DELUXE_LAYOUT #if FOCUSURGENT_PATCH IPCCOMMAND(focusurgent, 1, {ARG_TYPE_NONE}), #endif // FOCUSURGENT_PATCH #if FOCUSADJACENTTAG_PATCH IPCCOMMAND(viewtoleft, 1, {ARG_TYPE_NONE}), IPCCOMMAND(viewtoright, 1, {ARG_TYPE_NONE}), IPCCOMMAND(tagtoleft, 1, {ARG_TYPE_NONE}), IPCCOMMAND(tagtoright, 1, {ARG_TYPE_NONE}), IPCCOMMAND(tagandviewtoleft, 1, {ARG_TYPE_NONE}), IPCCOMMAND(tagandviewtoright, 1, {ARG_TYPE_NONE}), #endif // FOCUSADJACENTTAG_PATCH #if INPLACEROTATE_PATCH IPCCOMMAND(inplacerotate, 1, {ARG_TYPE_SINT}), #endif // INPLACEROTATE_PATCH #if KEYMODES_PATCH IPCCOMMAND(setkeymode, 1, {ARG_TYPE_UINT}), #endif // KEYMODES_PATCH #if MAXIMIZE_PATCH IPCCOMMAND(togglehorizontalmax, 1, {ARG_TYPE_NONE}), IPCCOMMAND(toggleverticalmax, 1, {ARG_TYPE_NONE}), IPCCOMMAND(togglemax, 1, {ARG_TYPE_NONE}), #endif // MAXIMIZE_PATCH #if MPDCONTROL_PATCH IPCCOMMAND(mpdchange, 1, {ARG_TYPE_SINT}), IPCCOMMAND(mpdcontrol, 1, {ARG_TYPE_NONE}), #endif // MPDCONTROL_PATCH #if MOVEPLACE_PATCH IPCCOMMAND(moveplace, 1, {ARG_TYPE_UINT}), #endif // MOVEPLACE_PATCH #if MOVERESIZE_PATCH IPCCOMMAND(moveresize, 1, {ARG_TYPE_STR}), #endif // MOVERESIZE_PATCH #if NAMETAG_PATCH IPCCOMMAND(nametag, 1, {ARG_TYPE_NONE}), #endif // NAMETAG_PATCH #if RIODRAW_PATCH IPCCOMMAND(rioresize, 1, {ARG_TYPE_NONE}), #endif // RIODRAW_PATCH #if PUSH_PATCH || PUSH_NO_MASTER_PATCH IPCCOMMAND(pushdown, 1, {ARG_TYPE_NONE}), IPCCOMMAND(pushup, 1, {ARG_TYPE_NONE}), #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH #if ROTATESTACK_PATCH IPCCOMMAND(rotatestack, 1, {ARG_TYPE_SINT}), #endif // ROTATESTACK_PATCH #if SCRATCHPADS_PATCH && !RENAMED_SCRATCHPADS_PATCH IPCCOMMAND(togglescratch, 1, {ARG_TYPE_UINT}), #endif // SCRATCHPADS_PATCH #if SELFRESTART_PATCH IPCCOMMAND(self_restart, 1, {ARG_TYPE_NONE}), #endif // SELFRESTART_PATCH #if SETBORDERPX_PATCH IPCCOMMAND(setborderpx, 1, {ARG_TYPE_SINT}), #endif // SETBORDERPX_PATCH #if BAR_WINTITLEACTIONS_PATCH IPCCOMMAND(showhideclient, 1, {ARG_TYPE_NONE}), #endif // BAR_WINTITLEACTIONS_PATCH #if SHIFTBOTH_PATCH IPCCOMMAND(shiftboth, 1, {ARG_TYPE_SINT}), #endif // SHIFTBOTH_PATCH #if SHIFTTAG_PATCH IPCCOMMAND(shifttag, 1, {ARG_TYPE_SINT}), #endif // SHIFTTAG_PATCH #if SHIFTTAGCLIENTS_PATCH IPCCOMMAND(shifttagclients, 1, {ARG_TYPE_SINT}), #endif // SHIFTVIEWCLIENTS_PATCH #if SHIFTVIEW_PATCH IPCCOMMAND(shiftview, 1, {ARG_TYPE_SINT}), #endif // SHIFTVIEW_PATCH #if SHIFTVIEW_CLIENTS_PATCH IPCCOMMAND(shiftviewclients, 1, {ARG_TYPE_SINT}), #endif // SHIFTVIEW_CLIENTS_PATCH #if SHIFTSWAPTAGS_PATCH && SWAPTAGS_PATCH IPCCOMMAND(shiftswaptags, 1, {ARG_TYPE_SINT}), #endif // SHIFTSWAPTAGS_PATCH #if STACKER_PATCH IPCCOMMAND(pushstack, 1, {ARG_TYPE_SINT}), #endif // STACKER_PATCH #if STICKY_PATCH IPCCOMMAND(togglesticky, 1, {ARG_TYPE_NONE}), #endif // STICKY_PATCH #if SWAPFOCUS_PATCH && PERTAG_PATCH IPCCOMMAND(swapfocus, 1, {ARG_TYPE_SINT}), #endif // SWAPFOCUS_PATCH #if SWITCHCOL_PATCH IPCCOMMAND(switchcol, 1, {ARG_TYPE_NONE}), #endif // SWITCHCOL_PATCH #if TAGALLMON_PATCH IPCCOMMAND(tagallmon, 1, {ARG_TYPE_SINT}), #endif // TAGALLMON_PATCH #if TAGOTHERMONITOR_PATCH IPCCOMMAND(tagnextmonex, 1, {ARG_TYPE_UINT}), IPCCOMMAND(tagprevmonex, 1, {ARG_TYPE_UINT}), #endif // TAGOTHERMONITOR_PATCH #if TAGSWAPMON_PATCH IPCCOMMAND(tagswapmon, 1, {ARG_TYPE_SINT}), #endif // TAGSWAPMON_PATCH #if TOGGLEFULLSCREEN_PATCH IPCCOMMAND(togglefullscreen, 1, {ARG_TYPE_NONE}), #endif // TOGGLEFULLSCREEN_PATCH #if TRANSFER_PATCH IPCCOMMAND(transfer, 1, {ARG_TYPE_NONE}), #endif // TRANSFER_PATCH #if TRANSFER_ALL_PATCH IPCCOMMAND(transferall, 1, {ARG_TYPE_NONE}), #endif // TRANSFER_ALL_PATCH #if UNFLOATVISIBLE_PATCH IPCCOMMAND(unfloatvisible, 1, {ARG_TYPE_NONE}), #endif // UNFLOATVISIBLE_PATCH #if VANITYGAPS_PATCH IPCCOMMAND(incrgaps, 1, {ARG_TYPE_SINT}), IPCCOMMAND(incrigaps, 1, {ARG_TYPE_SINT}), IPCCOMMAND(incrogaps, 1, {ARG_TYPE_SINT}), IPCCOMMAND(incrihgaps, 1, {ARG_TYPE_SINT}), IPCCOMMAND(incrivgaps, 1, {ARG_TYPE_SINT}), IPCCOMMAND(incrohgaps, 1, {ARG_TYPE_SINT}), IPCCOMMAND(incrovgaps, 1, {ARG_TYPE_SINT}), IPCCOMMAND(togglegaps, 1, {ARG_TYPE_NONE}), IPCCOMMAND(defaultgaps, 1, {ARG_TYPE_NONE}), IPCCOMMAND(setgapsex, 1, {ARG_TYPE_SINT}), #endif // VANITYGAPS_PATCH #if WINVIEW_PATCH IPCCOMMAND(winview, 1, {ARG_TYPE_NONE}), #endif // WINVIEW_PATCH #if XRDB_PATCH && !BAR_VTCOLORS_PATCH IPCCOMMAND(xrdb, 1, {ARG_TYPE_NONE}), #endif // XRDB_PATCH }; #endif // IPC_PATCH